AGTH and its “/h” command (basic explanation and /h code reference)
This post is intended for those who are interested in Japanese text games and have a desire to write a /H code personally to get AGTH work fine with a game but have little background on programming and assembly language. However I included /h code for several game as well; in case if you would like to see /h command code for certain game.
Basic topic
AGTH – Animate Game Text Hooker
AGTH is a tool written by Setx, who won the respect of people here for this powerful tool. AGTH can get the text from a text game. Although games differ from each other, most of them have some general ways to perform the texts, through APIs. I will explain what API means later. Here we just consider it as a part of those ways. When texts are passing through APIs, AGTH is able to break in and do something to the APIs and get texts out before texts are passed to APIs. We say AGTH inserted a hook.
AGTH and /H code
Nowadays, more and more unhookable games come in front of us. Here unhookable means AGTH could not get anything or just get something not expected from these games with a normal command. These games have their own internal ways of text performing. They are not using normal APIs so AGTH will not get what we want then. But the texts are travelling in the game, the process to get text out is same for APIs and somewhere in the game. If there exist a proper place where texts are performed in same form, AGTH could get them out correctly. To deal with this condition, Setx provided us a way to tell AGTH to insert a hook at a special place. We call it /h command(code, instruction).
OllyDbg – A powerful debugger
If you want to know what is going on in a program, you need a debugger. OllyDbg is one of the best debuggers every since. Here OllyDbg will help us dig out all the information we need about the game to build a hook.
The OllyDbg’s main window
After we start OllyDbg and any application, we see the whole window is divided into four parts. The upper left one contains some words like mov, lea, push, call, etc and a lot of hexadecimal numbers. On the left of every line is a 8-digit hex number. We call it an address. The second row is not meaningful for us so let’s ignore it. The third row is commands in assembly language for CPU to execute. We call this section the CPU window. A blue line indicates the next instruction to execute. On the upper right is the register window, in which the first few lines there are 3 letter(EAX,ECX…) and a 8-digit hex number. The letters are the register’s name and the number is the data stored in that register. A register is a small amount of storage available on the CPU whose contents can be accessed more quickly than storage available elsewhere. The lower left and lower right window is similar, both contains address and data. The left is the memory dump where data are split into 2-digit hex numbers. Every number occupies one byte. You can see address increases 10 every line because there are 16 bytes in one line. Please be familiar with this window, we will met it in lots of conditions. The right windows is usually considered as stack which has some special usage. These two windows show us the main storage of the program, memory. We get hint from these windows.
EIP and ESP register are used for special course. Notice that EIP always equals to the address of the blue line in the CPU window, while ESP always equals to the address of the line of stack. Here IP stands for instruction pointer while SP is short for stack pointer.
OllyDbg’s sub windows
View->Memory
Don’t be confused with memory dump in the main window. This one contains the whole memory space of the program. If you double click on any line, you will get a memory dump window. Here we do our search.
View->Breakpoints
Manage breakpoints, which we will discuss later.
Debug->Hardware breakpoints
Manage hardware breakpoints.
Turning texts into form computers could understand
Computers only understand binary number, which represents numeric values with two symbols, 0 and 1. They have no knowledge about characters we are using. We must turn our characters into binary numbers. This work can be done by looking up a character set’s map. Here Freaka’s script will do this for us. Type in any sentences in Japanese and you will get a sequence of hexadecimal numbers. Actually hexadecimal here is the same as binary.
Finding the text
Choose View->Memory, a window called memory map pops up. Right click on the first line and select search. Paste the hex numbers you get from Freaka’s script into the dialog and click search. When OllyDbg pops a memory dump we know OllyDbg has got one. If you are in Japanese environment you could see the sentences on the right directly. Every character including punctuations is represent by 2 bytes.
Breakpoints
Breakpoint is an intentional stopping or pausing place in a program. We want to know what is going on at the place texts are passing, so we should set a breakpoint there. In our first step, we will set a hardware breakpoint. What’s the difference between a hardware one and a normal one? To discuss it is beyond the scope of this tutorial. To make it easy, when know the data’s address we set a hardware one. When we know the command’s address we set a normal one. A little more we need to know is that we can’t set more than 4 hardware breakpoints at one time.
On the left of the memory dump is the address of the first bytes of every line. Right click on the first byte of the sentence, and select Breakpoint->Hardware, on access. Now a hardware breakpoint is set. If the program attempts to read data from that byte, the program will be stopped by OllyDbg. To set a normal breakpoint just double click in the CPU window or press F2. One more time double clicked or F2 pressed at same place will remove that breakpoint. To just disable it and remember the address, open breakpoints window(choose View->Breakpoints), select the breakpoint and press SPACE.
Survey
From the status bar OllyDbg tells us which breakpoint is triggered. Select Debug->Hardware breakpoints->Follow *, * is the triggered breakpoint’s number. Then the lower left memory dump will jump to that address. Set a normal breakpoint in the CPU window. Then we press F8 to let CPU execute the next instruction and keep an eye on register, stack, and memory dump. Try to figure out common values between them. Write down these values and where they are. Press F9 to let the game run, and we will come to the next suspicious place. After we marked all places the hardware breakpoint is no longer needed. We remove it from hardware breakpoint list.
/H code – Basic syntax
A /H code starts with /H (of course!?). The second character represents the hook type. A|B for a single-character hook while S for a string hook. In most cases these three are enough. The next optional character is N which has something to do with context. We will discuss it later. If you get a lot of threads just add N to the code. Next is the data offset. This value tell AGTH where to find the address to the text at certain place. Negative numbers for registers and positive numbers for stack. After you have done it add @ and the address of the command and the code is finished.
Check a pointer
Right click on values likely to be an address and select Follow in dump, from the memory dump you can see what it points.
Conditions
Just build a hook is not difficult. But if you want to build a perfect one, a little technique is needed. You will gain it in practice.
1 A value equals to the address of the first character of the next sentence, maybe it’s a string pointer. Disable all other breakpoint and run the game. See if every time it points to the coming sentence. This is the easiest condition and the code should be /HSN(…)
2 In a loop(some certain instructions are executed many times) a value keeps changing but it always stands for a character (82**,83**,90**). After one loop, the value change to the next character in the sentence. Font caching ones will met this condition. The code should be /H(A/B)[N](…)
3 In a loop a value keeps changing. After one loop it gets +2. Check if this value is a pointer to a single character. The code should be /H(A/B)[N]*0(…)
Intermediate topic
Functions
A function is a portion of code within a larger program, which performs a specific task and is relatively independent of the remaining code. In the CPU window, there are lots of commands like CALL ***. Press F8 to execute these commands will execute the whole function and cause result unpredictable. If we want to look into it we should press F7 instead of F8. After we had entered the function, an address is put onto the stack top(on the top of the stack window), this is the return address. Notice that in most cases this value equals to the next command’s address. When reach a retn command, the CPU will jump back and continue to execute the next command. We say the function has returned. One more notable thing is that every command is inside one function.
Most functions need parameters. A parameter is some data that a subroutine receives on which to operate. Before a call to a function, there are some “push” instructions. These are the function’s parameters. A game has many functions processing texts. Some common tasks are drawing texts on window, getting the outline of the character to perform some effects, calculation of the character’s dimension to arrange texts, etc. A character or a string pointer will be one parameter of these functions. Therefore at the beginning of the function we are able to build a hook. If a function has 3 parameters, you will see the 3rd is pushed first, the 2nd second, the first one is pushed last. We call this order calling convention. This one is a stdcall of which the order is reversed. Most games use this calling convention. So ESP+4 is the first parameter, ESP+8 is the second and so on. This correspond to the data offset of /H code. If the character is the first parameter of the function the code should be /H{A|B}4@(…). This is an convenient way of finding a code.
Among all functions, some are quite different from the others. They are provided by the system(windows) and used by programs. We call them API(Application Programming Interface). What does this term exactly mean is not important here, we just remember this name. Some of these functions perform certain tasks which have a lot to do with texts. AGTH will insert hooks to these functions by default and you will see their names in AGTH’s window, like TextOut, GetGlyphOutline, GetCharWidth, etc. The following character (A or W) indicates the character set. APIs are some general functions so their parameters are order even in different program. That’s why AGTH works with a lot of game. We can acquire information of APIs from MSDN. TextOut’s 4th parameter is a string pointer. GetGlyphOutline’s 2nd parameter is the character and so on.
Context and subcontext
A function can be called from different place. Texts processed by different caller may have different usage(e.g. names, choices, common texts). To give us a convenient view, AGTH splits texts through context. The context is the stack top. If a hook is inserted at the beginning of a function, the context becomes the return address. On the other hand, context of a hook inserted at the middle of a function may be meaningless. Then we need to add N to our code to tell AGTH not to use context. Subcontext, as we can see, is like context. It’s also used to split text. The difference is context is always the stack top, while subcontext is appoint by us. When we want to split the text, we just look for a value which differs in different cases and write it in /H code.
An easy solution for font caching ones
Many games have a phenomenon called font caching, causes AGTH only get every character once. In fact every character is processed somewhere before the API, so we must let AGTH insert a hook at that place. To solve this problem, we first write down the context(return address) of the API. Then load the game with OllyDbg, jump to this address and set a breakpoint at the API(you will see the API’s name in OllyDbg). The press CTRL+F9 to let OllyDbg run until the function returns. Then set a breakpoint before the function. Run the game and see if the outer function is called more than the inner one. Yes? You are pretty near the answer. Often the character is one of the parameters of the outer function. No? Disable the breakpoint of the inner function and step out. Repeat this process.
Games Using /h:
these are /h code for several japanes adv
NOTE: Make sure you are using the latest version of AGTH!
-[#DEVINE] Saimin Jikken: /HA18@488B14 /Ftext@48853A
-[4H] Yuuryou Kenkou Seito no Chou Shuuchi Taiken: /HA-C@F804C
-[13cm] DEVOTE2 Ikenai Houkago ~Standard Edition~: /HA8@50E4B0
-[13cm] Kimipeta: /HAN-C:-14@445458 (use /pn)
-[13cm] Shimaizuma 3: /HAN14@410050 or /HA14@410050
-[130cm] Oni Uta: /HA-10:58@4A4FA8 or /HAN-C:-14@445648 (use /pn)
-[130cm] Oni Mari: /HA-10:58@4ABD18 (use /pn)
-[Abelia] Onegai Goshujinsama: /HBC*0@404500 /KF
-[Abel Software] Dual M: /HSC@4044F0 /KF
-[Abel Software] Koitou Ranma ~Watashi ga, Anata wo, Mamoru Kara!!!~: /KF /HB-4@4042B2
-[Abogado Powers] Dvine Luv: /HAN-4@486836 /KF /KS19 /Ftext@1 or /HS10@486790 /KF /KS19
-[Abogado Powers] Pigeon Blood: /HSN4@404655
-[Acacia Soft] Natsumero: /HB-4*0@40DAC0 or /HB-18*0@40DAC0
-[ACTIVE] SEVEN -Sympathy for the Fairies-: /HS4:38@427730
-[ad:lib] Bokura wa Piacheere: /HSC@4044F0 /KF
-[Age] Age Maniax ~Isumi Yon Shimai Saigo no Hi~: /HA4@169D0:UnivUI.dll /KF
-[Ail] Aido Hentai Choukyou Kurabu: /HBN-8*0:28@414F20 /FNames@1:0;Dialogue@1:1 (use /pn and don’t set text speed to max)
-[Ail] Ainsworth no Mamono-tachi: /HB-C*0@42DB4B
-[Ail] Aiyoku no Nakaba In to You no Doukoku ~Injoku wa Seifuku no Shita ni~: /HA4:158@415550 (use /pn and don’t set text speed to max)
-[Ail] Deep Body: /HSN8:10@430B0E
-[Ail] Kunoichi Hichou ~Yoshihara Yuukaku Kidan~: /HSN-4@42FCA0
-[Ail] Ma wo Jutai Seshi Otome no Kuruetsu 2: /HS10@41320C (use /pn)
-[Ail] Meshi Onna Kyoushi: /HB-8*0@415F90 or /HBC*0@415F90
-[Ail] Ryoubo ~Maternity Insult~: /HBC*0@416130
-[Ail] Seido Choukyou Shidou Shitsu: /HBN14@42D272 /X /FOptions@403BD6;Dialogue@1
-[Ail] Watashi no Shiranai Mesu no Kao: /HA-4@412364 (use /pn)
-[Ainos] Pachipachi Circuit: /HA-C@42B7E0
-[Akatonbo] Succubus ~Ochita Tenshi~: /HS4@407a40 /Ftext@407C3E
-[Akatsuki Works] Boku ga Sadame Kimi ni wa Tsubasa wo: (Ver. 1.01) /HSNC@413AE0 or /HSN-8@413AE0
-[Akatsuki Works] Komyu -Kuroi Ryuu to Yasashii Oukoku-: /HWN4*0:170@512E88
-[Albion] Kanojo wa Tsunderu Fuuki Iin: /HAN-C@F8DB4 /Ftext@1
-[Alice Soft] Alice 2010: /HBN1C*4@0:StoatSpriteEngine.dll:SP_SetTextSprite /Ftext@1
-[Alice Soft] Boku Dake no Hokenshitsu: /HB38@623F0:StoatSpriteEngine.dll (use /pn)
-[Alice Soft] Momoiro Guardian: /HB38@623F0:StoatSpriteEngine.dll (use /pn)
-[Alice Soft] Vanish! ~Oppai no Kieta Oukoku~: /HB8*4@59370:StoatSpriteEngine.dll (use /pn)
-[ALL-TiME] Seishoku Taiiku Kyoushi ~Gakuen Hatsudashi Namashibori~: /HBN-8*0@43CEF2 /KF
-[Alcot Citrus] Shinigami no Kisu wa Wakare no Aji: /HA18@4887D0
-[An*tique] Kami-tama -Kami-sama no Tamago-: /HS48@404B40 /KF5:100
-[AniSeed] Osou Koujo Metal Princess & Gun Sister DVD Pack: /HB4*0@421C10
and /HB-1C*0@421C10
-[Aniseed] Relict2 ~Episode Moon~: /HBNC*0:10@435D90 | (Upd01) /HBNC*0:10@435CE0
-[Apple Mint] Banpuri ~Ikinai Suwarete H Shiyo!~: /HSC@4044C0 /KF
-[Apple Mint] Katekyo ~Oshiete Etchi na Koto~: /HB8*0@404960 /w43C331
-[Applique -Imouto-] Fake Azure Arcology: /HSN-1C@419004
-[APRICOT] AYAKASHI: (v1.01) /HAC@4F1660 /KF5:100 | (v1.01) /HA28@4F18F5 /KF5:100
-[APRICOT] AYAKASHI H: /HAC@4E5E20 /KF5:100
-[APRICOT] Maple Colors 2: /HAN8@546DA0 /KF | (Ver. 1.01) /HA8@5472F0 /KF
-[APRICOT] Unival! PARANORMAL GIRLS STRIKE!!: /HW-20@49AE30 /KF (on Vista/Win7, must use this exe)
-[APRICOT Cherry] Sister x Sister ~Lovevery Sisters~: /HA-1C:4@42FAAE
-[Aquahouse] Midara na Kangofu Monogatari: /HS-4*0@45B58C /KF
-[Aquahouse] Yakata no Okusama: (oksup103) /HS-4*0@45B58C /KF
-[AQUAPLUS] ToHeart PSE v1.00: /HAN-4@40C4F6 (use /pn)
-[Aries] ANGEL NAVIGATE: /HBC@453F50
-[Art] Costume Player: /HA-8@419434
-[Art] Heaven’s Cage: /HA-8@418C24
-[Atelier D] Nurse no O-Benkyou: /HB8*0@40D4B0
-[Atelier D] Nurse no O-Benkyou Ouyouhen ~Uke Shichu Igai wa Zettai Kinshi!: /HB8*0@407CE3#2 | (V.1.10) /HS4@419660 (use /pn)
-[Atelier Kaguya Berkshire Yorkshire] Prima Stella: /HSNC*0:368@41E920 /FText@1:411149;Speaker@1:4119F8;Choices@1:4134AB
-[Atelier Kaguya Berkshire Yorkshire] PriSara – Dokidoki x Love Love W Fandisk: /HSNC*0:3A4@422490
-[Atelier Kaguya Berkshire Yorkshire] Sara Sara Sasara: /HSNC*0:3A4@41F7D0 /FText@1:4112A9;Speaker@1:411B78;Choices@1:41368B
-[Atelier Kaguya DREIZEHN] Inkou Haten Amatsu: /HBN28@410C6B
-[Atelier Kaguya DREIZEHN] Ura Nyuugaku: /HB28@4308FC
-[Atelier Kaguya Honky-Tonk Pumpkin] Chupashite Ageru: /HB8@419F50
-[Atelier Kaguya Honky-Tonk Pumpkin] De-ru-ta!: (delta_up01) /HB28@40F0EF
-[Atelier Kaguya Honky-Tonk Pumpkin] Imouto Desu: /HB8@41DA80
-[Atelier Kaguya Honky-Tonk Pumpkin] Mainichi ga M!: /HB8@415E00 or /HB-20@415E00
-[Atelier Kaguya Honky-Tonk Pumpkin] Niizuma Ikase de Milk: (tumamiruku_up01) /HB8@4159F0 |
(tumamiruku_up02) /HB8@4158C0
-[Atelier Kaguya Honky-Tonk Pumpkin] Ore to Kanojo wa Shujuu na Kankei: /HBN28@40E33F
-[Atelier Kaguya TEAM HEARTBEAT] Dungeons Crusaderz 2: (Ver. 1003) /HB28@4103E8
-[Atelier Kaguya TEAM HEARTBEAT] Hitozuma Cosplay Kissa 2: /HB88*0@40BC4D or /HBN28@40E56B
-[Atelier Kaguya TEAM HEARTBEAT] Magical Witch Academy: /HBN28@424F3C | (with adv17_2 patch) /HBN28@42513A
-[Atelier Kaguya TEAM HEARTBEAT] Magical Witch Concerto: /HB8*4@409390
-[Atelier Kaguya TEAM HEARTBEAT] Medorei: /HBN28@42497E
-[Atelier Kaguya TEAM HEARTBEAT] Natsugami: /HBN28@40E56F
-[Atelier Kaguya TEAM HEARTBEAT] Ningyou no Yakata: (ADV08) /HB14@41052D
-[Atelier Kaguya TEAM HEARTBEAT] Onna Kyoushi DVD Edition: /HBN28@425A1A
-[Atelier Kaguya TEAM HEARTBEAT] Saijuu Chikan Densha DVD Edition: /HB28@434467C
-[Atelier Kaguya TEAM HEARTBEAT] Saijuu Chikan Densha 2: /HB28@432C9C
-[Atelier Kaguya TEAM HEARTBEAT] Serina: /HB28@43E2AC
-[Atelier Kaguya TEAM HEARTBEAT] Tales of Demoneater: (dc_up04) /HB28@4245FB
-[Atelier Kaguya TEAM HEARTBEAT] Toriko no Hime: /HBN28@40F40F
-[Atelier Sakura] Hoka no Otoko no Seieki de Harandemo Iidesuka: /HB8:-14@593420 /KF
-[August] FORTUNE ARTERIAL: /HAC@41EBD0 or /HA8@41B010 /KS
-[August] Yoake Mae Yori Ruri-iro: /HA8@414040 or /HA68@4057F0
-[August] Yoake Mae Yori Ruri-iro na -Moonlight Cradle-: /HSC@44782A or /HAC@421920 or /HA8@414040 or /HA68@4057F0
-[August] Yoake Mae Yori Ruri-iro na -Brighter Than Dawning Blue-: /HSC@44782A or /HAC@421920
-[AXL] Koisuru Otome to Shugo no Tate: /HSN14:-10@43BBAD
-[AXL/Studio Miris] Tutorial Summer: /HB8*0:4@42F2E0
-[Bannou Honpo] Beach Ku Volley ~Massive to Mini-skirt to Sperm~: /HAN-C@E5F5C
-[Baseson] (v1.00) Shin Koihime Musou: /HS4@4F7730 / (v1.02) /HS4@4F8E90
-[Belisama] Dust Mania Grotesque ~Kaitai Sounyuu Shinsho~: /HQN-1C@10131E43
-[Beenyan] Chikan Kizoku: (requires kizoku_up patch) /HB10*0@41168B or /HB-10*0@40F656
-[Beenyan] Osu-Mesu Time Slip (version 1.01): /HB4*0@433EBF
-[Bianca] Hitozuma Yuugi: /HS-4*0@45BC40 /KF
-[Bianca] Inyoku Haha Musume: /HS-4*0@45BC40 /KF
-[Bianca] Oneesan ga Oshiete A-ge-ru: /HS-4*0@45BC40 /KF
-[Bjoern Bjoern] Sakuya-hime no Kisetsu (Standard Version): /HA-C:8@F3B24
-[Bjoern Bjoern] Sakuya-hime no Kisetsu (Updated Special Version): /HA-C:8@F3D54
-[Black Cyc] Yami no Koe Tokubetsu-hen: /HSN-1C@414224
-[Black Cyc] Yami no Koe ZERO: /HS-C@47DBA0 or /HS10@47DBA0
-[Black Rainbow] Soukan Yuugi: /HB4*0@403003
-[Black Tale]Kimagure Delinquent Road: /HAN-C@F4360 /Ftext@1
-[Bluegale] Fukubuki!: /HA18@48C0A4
-[Bluegale] Kinku ni Saku Hana ~Intoku no Mei Shimai~: /HB10*0@429880
-[Bluegale] Oni Chichi 2: /HA18@4AE5B8
-[Bluegale Light] JK to Inkou Kyoushi: /HA-C@48BDCD (use /pn)
-[Bluegale Light] JK to Inkou Kyoushi 2: /HA-C@48D6AD (use /pn)
-[bootUP!] Aneimo: /HBC@44BA10
-[bootUP!] Aneimo ~Natsu no Zanshou~: /HBC@44BA10
-[bootUP!] Aneimo 2: (UPAI2_101) /HBC@44BE70
-[bootUP!] Aneimo2 H’s Motto H Ni Step UP!: /HBC@44CC30
-[bootUP!] Aneimo2 Imo Imo FD: /HBC@44CC30
-[bootUP!] Aneimo2 Ane Ane Mini FD: /HBC@4549E0
-[bootUP!] FUTA ANE bitter & sweet: /HBC@454DC0 (use /pn)
-[Broccoli] Princess Concerto: (use priconUpdate101) /HA-4@496714
-[Broccoli] Galaxy Angel Eternal Lovers: /HAN20@9A1C:2DGrpLib.dll (must use /p)
-[Broccoli] Galaxy Angel Moonlit Lovers (w/ Chitose Add-on): /HAN1C@D909:Iks2DGrp.dll (must use /p)
-[Broccoli] Galaxy Angel: Project Galaxy Angel: (DVD or CDROM Ver. 1.1.0) /HANC@5051:Iks2DGrp.dll (must use /p)
-[C-Side] Akasen Gairo ~Shouwa 33 Sen no Hatsuyuki~: /HWN-4*14#1@53FDDA /KS3 /KF1:30
-[Cage] Naishou no Yorimichi: /HA-10@44B450 (use /pn)
-[Cage] Pure Moe Angel Idol Aiko: /HAN24@46F6B5
-[Candysoft] Sweet!: /HB4*0@449100 /KF
-[Caramel Box] Boku no Te no Naka no Rakuen: /HSN14@414FC5 /KF or /HSN14@414F82 /KF
-[Caramel Box] Meguri Megureba Meguru Toki!?: /KF1:200 /HSN-4@004B31ED
-[Caramel Box] Otome wa Boku ni Koishiteru Futari no Elder: /HSN8@415CF0
-[Caramel Box] Shuumatsu Shoujo Gensou Alicematic: /HBC*0@4086D0
-[Caramel Box] Utsurigi Nanakoi Tenki Ame: /HBC*0@407E70
-[Caramel Box] Yaruki Bako 2: /HSN14@40F697 /KF or /HBNC*0@40FF90
-[Caramel Box Ichigo Aji] Toppara ~Zashiki Warashi no Hanashi~: /HSN14@415FB5 /KF
-[Carmine] Utsusemi ni Fureru Mono: (Utsu_UPD) /HA4@41A130 or /HB20*0@41A130
-[Catwalk NERO] Inda No Himekishi Janne: /HA14@40F200
-[Catwalk NERO] Seito Kaichou Hikaru: /HAN-C:-14@4458F8 (use /pn)
-[Chain Reaction] Mikodashi: /HB8*0:D4@0:GDI32.dll:GetTextExtentPoint32A
-[Chien] Reitetsu Reisei Shikashite xxx!!: /HWN-4*14#1@53FD82
-[Chiffon] Dual Colors: /HS4*0@40C208 /kf /w40741C
-[Chiffon] Kuruiku Jisshuu Mania: /HS-4*0@45C08C /KF
-[Chiffon] Miwaku no Hitori Tsuma: /HS-4*0@45B58C /KF
-[Chiffon] Ryoujoku Saiban: (rsbup101) /HS-4*0@45B58C /KF
-[Chuable] Pure x Cure: (purecure_patch20) /HW-4*14@505BFC
-[Circle Yuki]Taimashi Izumi: /HAN-C@F384C /Ftext@1
-[Ciel] Ningyou Aika: /HSN-1C@40A401 /KF /Ftext@1;choice@40FD1B:787878
-[Ciel] Sora no Iro, Mizu no Iro: /HB10*0:-14@0:GDI32.DLL:TextOutA
-[Circus] C.D. Christmas Days: /HBC*0@417BD0
-[Circus] C.D.C.D 2: /HBC*0@420CA0 or /HB-C*0@420CA0
-[Circus] Da Capo Plus Communication: /HBC*0@416F90
-[Circus] Da Capo Summer Vacation: /HBC*0@427890
-[Circus] Da Capo White Season: /HBC*0@408180
-[Circus] Da Capo After Seasons: /HBC*0@41F920 or /HB-C*0@41F920
-[Circus] Da Capo II: /HBC*0@419200
-[Circus] Da Capo II Fall in Love: /HB8@421470
-[Circus] Da Capo II Plus Communication: /HS8@41B710 /Fdialogue@41F3C6;names@41F3A1;choices@41AD57
-[Circus] Ca Capo II Omake Disk feat. Yun2!: /HBC*0@419060
-[Circus] Da Capo II Spring Celebration: /HBC*0@41EA20
-[Circus] Da Capo II To You: /HSN8@41CC90
-[Circus] Eternal Fantasy: /HBN-14*0@48085B or /HBN44@460E00 /KS50
-[Circus] Homemaid: /HBC*0@416D70
-[Circus] Homemaid Sweets: /HSN8:14@419550 (furigana mixed in, but choices visible in AGTH) or /HBC*0:24@41EAE0 (furigana filtered out, but choices not in AGTH)
-[Circus] Kotori Love ExP: /HBC*0@421440
-[Circus] Mai-Hime: /HBC*0@41E190
-[Circus] Owaru no Yakata series: /HBC*0@408100
-[Circus] Princess Party: /HS-20@422B59
-[Circus] Princess Party Camellia: /HB8@420F70
-[Circus] RPG Gakuen: /HS-10@41B6C5
-[Circus] Sakura: /HBC*0@4175E0
-[Circus] Suika A.S.+ ~SUIKA~: /HBC*0@416F90 or /HSN-20@41A6EA
-[Circus] Sukumizu 2: /HBC*0@417800
-[Circus] Valkyrie Complex: /HSN-1C@413CDF
-[Citoron Soft] Imouto Smile: /HB8*0:D4@0:GDI32.dll:GetTextExtentPoint32A /Fdialogue@4325F5:1;choices@4328C3:0
-[Clochette] Suzunone Seven: /HAN8:-1C@4A86D4
-[CLOCKUP] Iyasare Gohoushi: /HB-C*0:14@405DCB /Fdialogue@3:412603
-[CLOCKUP] Kurofan 2GHz: /HBN-4*0:120@429F88
-[CLOCKUP] Noblesse Oblige: /HSN-C:-C@405DE7
-[CLOCKUP] Reijoku no Yakata ~Inroku 5shimai Jukanki~: /HSN-8@43D1A3
-[CLOCKUP] Requiem: /HSN-1C@41C094
-[CLOCKUP/C.C. CLOCKUP] Semen Security 2009: /HBNC*0:20@42CD70 /KS7
-[CLOCKUP Team Anise] Ryoujoko Gakuenchou / Dorei Kurabu ~Dokushin Choukyou Roku~: /HBNC*0@415E95 or /HB4@411A11
-[Clover] Tail Tale: /HAC@402C10 /KS
-[CODEPINK] Sweet Home ~H na Oneesan wa Suki Desu ka?~: (for dialogue) /HS-4@402570 or /HS-C@402570 | (all text including menus) /HA8@401500 /KF or /HA-4@401500 /KF
-[Comet] &LOVE: /HSN-8@414059
-[COMPLET'S/Authoring Heaven] Boku no “Natsuyasumi” Himitsu Taiken: (UPDBNH01PK) /HB-1C*0@40BAF0
-[COMPLET'S/Authoring Heaven] Bosei ~Mama Club~: /HBC*0@40CDC9
-[COMPLET'S/Authoring Heaven] Boy Meets Wives: /HB-1C*0@40E020
-[COMPLET'S/Authoring Heaven] Futari wa!?: /HB-1C*0@40E5F0
-[COMPLET'S/Authoring Heaven] Makoto-neechan no Boku Kyouikuhou?!: /HB-1C*0@40DFA0
-[COMPLET'S/Authoring Heaven] Mama Shibori ^2: /HB-1C*0@40DF90
-[COMPLET'S/Authoring Heaven] Mama! Tsuma?: (UPDMAM01) /HB-1C*0@40E100
-[COMPLET'S/Authoring Heaven] Matte: (updmty01) /HB-1C*0@40ACF0
-[COMPLET'S/Authoring Heaven] Mou Sugu Natsuyasumi!: (UPDMNAT1) /HB-1C*0@40DF80
-[COMPLET'S/Authoring Heaven] Nakadashi Tea Time – Meshimase Cream Pie: /HB-1C*0@40DF90
-[COMPLET'S/Authoring Heaven] Onegai! Iinchou!!: /HB-1C*0@40E510
-[COMPLET'S/Authoring Heaven] Yagai Gakushuu: (UPDYAG01) /HB-1C*0@40DD00
-[COMPLET'S/Authoring Heaven] Zoku – Mama Club: (updzmc01) /HB-1C*0@40B270
-[Compromise Comprog] Silent Desire 1 and 2: Use hacked game .exe found here and /HBN-4*0:4@4CE995
-[Cotton Soft] Natsumegu: /HB10*0@411E2B or /HB-18*0@40FD90
-[Cotton Soft] Nagisa no: /HSNC@413B90
-[Cotton Soft] Reconquista: (recon_update101) /HB-1C*0@413EC7
-[Craftworks] Sayonara wo Oshiete: /HSN-4@430B80
-[Creamy Trips] Bleed Blood: /HBN-1C*0@40F3AB
-[Creamy Trips] Arts of Black Majo no Hakoniwa: (aob104) /HWN-8*0@10D8B:libscr.dll: or /HWN-C*0@10D8B:libscr.dll:
-[Crepe] Kaizoku Ou Hime Arufiana: /HA04@418FB8
-[Crepe] Sensei, Naka ni Shokushu wo Irete! ~Gakuhi wo Karada de Shiharau Joshikousei Mie~: /HBC*0@4044F0 /KF
-[Crepe] Touma Ninden Haruna to Maya: /HSC@4044C0 /KF /FDialogue@43B57D;Choices@43BCF0;Names@43D185
-[Crossnet-Pie] Resort Boin: /HBC*0@4044C0 /KF
-[Cyc/Black Cyc] Mugen Kairou: /HSN14@412EF0 /Ftext@1
-[Cyon] Midagoku Byoutou 1&2 Package: /HA-C@41679C
-[Dark Rose] Kyoukaisen no Hate ~Futatsu no Seibetsu Futatsu no Seikaku~: /HBN10*0:8@488C70 /Fdialogue@1:18;speaker+choice@1:1A;furigana@1:A /w1:18
-[Dark Rose] Target -Ochiru Shimai-: /HB18*0@4A7840
-[Debo no Su] Kagura Douchuuki: (Ver. 1.01) /HS4@440A7B | (Ver. 1.02) /HSN@440B85
-[Debo no Su] Kagura Gakuen Ki: (Ver. 1.00) /HS0@424B80
-[Delta] Reika Mesuinu Choukyou ~XX ni Okasarete…~: /HBNC*0:4C@40EC21
-[Digi Anime] Present Play DVD-ROM: /HBC*0@4010C3 /KF
-[Digital Lover] School Captain Kaichou Kouho wa go Rippuku: /HWN10@49DC80 /Ftext@1
-[Disabel] Burisaga: /HBC*0@4044B0 /KF
-[Disabel] Meidei!: /HBC*0@404500 /KF
-[Disabel] Purisaga X: /HSC@4044C0 /KF
-[Disabel] Samayou Mitama ni Yasuragi no Toki wo: /HB4@404270 /KF
-[Disabel] Samayou Tamashii ni Yasuragi no Koku wo: /HSC@4044D0 /KF
-[Disabel] School Love! Soyokaze no Harmony: /HBC*0@4042B0 /KF
-[Disabel] School Love 2! Koi Suru Parfait: /HBC*0@4044B0 /KF
-[Disabel] School Love 3! Mirai e no Allegretto: /HB-4@4042B2 /KF
-[Disabel] Sim Love ~Hito Natsu no Kiseki~: /HB4@404260 /KF
-[DIVA] Koirabo: /HA-20:-10@13F970:resident.dll
-[E.G.O] Uchi no Imouto no Baai: /HA4@4493A0 | (uchiimoj101) /HB18@447A10
-[eants] ARCUS X: /HBC*0@4044C0 /KF
-[eants] ARCUS X Shima Side: /HB4@404260 /KF
-[eants] ARCUS X Complete Edition: /HB-C*0:-14@404260 /KF
-[eants] Tehodoki Koukan Tomohaha Minami ~Obasan, Dame da yo! Ahh, Boku Kimochii…~: /HA-C@419F64
-[eigthnote] Zettai Shiawase Sengen!: (zssup2) /HBC*0@4044C0 /KF
-[Elf] Ashita no Yukinojou DVD Special Edition: /HBN-10:4@4090C0 /Ftext@1:416A7A (must replace game .exe withthis one)
-[Elf] AV King: /HB18*0@4B4686
-[Elf] Masaru: Ashita no Yukinojou 2: /HA-C@416722
-[Elf] Shin – Mikagura Shoujo Tanteidan: /HAN8:-10@401865 /w1:11f800 (use /pn)
-[Eroge Honpo] Chiin no Kyoushitsu ~Jokyoushi to Sono Musume ni xx Suru~: /HA4@418FD8
-[EROGOS] In Series Toku Nousei Nakadashi: /HB-C@405340 /KF
-[ES-Pot] Magical Change Yuuki-kun: /HW-4*14@54230C#1 /KS /KF
-[Etoiles] Hime x Hime: /HS4@427650
-[Eufonie] Colorful Aquarium: /HA14@47FEF0 /KS8
-[Eufonie] Hidamari Basket: /KS /HA-20@48BF80
-[Eushully] Ikusa Megami ZERO: (BG0_101) /HSN18@4503F0 or /HS18@4503F0
-[Eushully/Anastasia] Mahou ga Sekai wo Sukuimasu!: /HA-4@43CA50
-[Eushully/Anastasia] Soukai no Oujo-tachi: (Ver. 1.01) /HSN18@44DF10
-[Evee] LOVExEVOLUTION: /HA-4@41ED20
-[Fairytale] Escalation Hardcore: /HBN-20*-3@40879F /KS
-[Falcom] Eiyuu Densetsu VI Sora no Kiseki: (Update 1046) /HA-8@4A6A50 /W4A63A0 /KF32:16
-[Falcom] Eiyuu Densetsu Sora no Kiseki FC: (ED6_1046) /HB4*0@4A6370 /KF32:16 or /HB-20*0@4A6370 /KF32:16
-[Falcom] Eiyuu Densetsu Sora no Kiseki SC: (SR2_1020) /HB4*0@4C29A0 /KF32:16 or /HB-20*0@4C29A0 /KF32:16
-[Falcom] Eiyuu Densetsu Sora no Kisetsu the 3rd: (SR3_1001) /HB4*0@49C140 /KF32:16 or /HB-20*0@49C140 /KF32:16 | (SR3_1002) /HB4*0@49C0C0 /KF32:16 or /HB-20*0@49C0C0 /KF32:16
-[Falcom] Zwei II: (Z2_1001) /HSN-20@425629 /KF or /HS4@4E8080 /KF
-[Fizz] Asanagi no Aquanauts: /HB20@4EB795 or /HB4*0@4C13C0 /KF2:50
-[Fizz] Mashiro Botan: /HB-4*0@4BFACA
-[Fizz] Sakura Tale: /HB4*0:2E0@57FA90
-[Frill] Boin Shimai no Gojin Juugyou: /HA-20@40ED20 or /HA4@40ED20
-[Frill] Chikan Senyou Sharyou 2: /HAN-C:-14@445478 (use /pn)
-[Frill] Frill Extreme Collection -Chikan Senyou Sharyou Artworks & Fandisk-: /HA4@47DCB7
-[Frill] Haramase King: /HA4@40ED80 (use /pn)
-[Frontwing] Akibako ~Shiritsu Akihabara Gakuen Fandisk~: /HB18*0@44011C
-[Frontwing] Boy Meets Girl: /HAC*0@4243C4 or HA14@4243C4
-[Frontwing] Futago Ecchi: /HB4*0@43FBA8 (use /pn)
-[Frontwing] Hoshi Uta: /HBN-C*1@4DA701 /Ftext@1
-[Frontwing] Hoshi Uta ~Starlight Serenade~: /HBN-C*1@4E8BA1 /Ftext@1
-[Frontwing] Kimihagu: /HB-C*0@4C2B8C
-[Frontwing] Makai Tenshi Jibril: /HSN0@434FEE
-[Frontwing] Makai Tenshi Jibril -episode 2-: /HSN0:C@405484
-[Frontwing] Makai Tenshi Jibril Vista Version: /HSN-C:-8@50F623
-[Frontwing] Makai Tenshi Jibril -episode 2- Vista Version: /HBN-C*1@4D2276
-[Frontwing] Makai Tenshi Jibril -episode 3-: /HSN-C:-8@509091
-[Frontwing] Megachu!: /HAC@47E762
-[Frontwing/Survive] Separate Blue: /HSN-20:C@44B96A
-[Frontwing] Shiritsu Akihabara Gakuen (Ver. 1.01): /HB18*0@44011C
-[Frontwing] Sora Uta: /HA14@422FCC
-[Frontwing] Sora Uta Vista Version: /HBN-C*1@4DDF45
-[Frontwing] Sweet Legacy: (Ver. 1.01) /HB-4*0@43B444
-[Frontwing] Time Leap: /HBN8*0@447000 | (Ver. 1.01) /HBN8*0@4470F0
-[Frontwing/Survive] Yuki Uta (Ver. 1.02): /HB18*0@4406C0
-[Frontwing/Survive] Yuki Uta Vista Version: /HBN-C*1@4DDF45
-[Fukuneko] Mimi x Mimi: /HB-18*0@40FE30
-[Fulltime] Chikan Wa Hanzai: /HAN-C:-14@48DD78 (use /pn)
-[Gage] Mehime no Toriko: /HA14@47FE98 /KS8
-[GIGA/HUG] Ashita Wa Kitto, Haremasu You Ni: /HSC@451E70 /KF
-[GIGA/Daisy] Always: /HB4*0@439BF0 or /HB4*0@439B50
-[GIGA] BALDR FORCE Standard Edition: /HB-8*0@4A0F90
-[GIGA] BALDR FORCE EXE: /HB-8*0@49DDCD | (With Hell Mode Add-on): /HB-8*0@49DDBD | (v1.10) /HSN18@4637F6
-[GIGA/Pizzicato] Koichu!: /HB4*0@424F91
-[GIGA] Ripple: /HBN-8@4043C5 | (Ver. 1.02) /HBN-8@404ED5
-[GIGA/Armonica] Skyprythem: /HW-4*0@54689C
-[Gindokei] Koitore ~RENAI TRAINING~: /HAC@41C630
-[G.J?] Anata no Shiranai Kangofu ~Seiteki Byoutou 24 Ji~: /HAN4:-4@409BAE
-[G.J?] Hime to Boin: /HAN4:-4@40924F
-[G.J?] Majodou ~Ano Chirigiwa no Utsukushisa~: /HAN4:-4@40931F
-[G.J?] Queen Bonjourno: /HAN4:-4@4094AE
-[G.J?] Tsuma to Mama to Boin: /HA-10@40ACAD
-[G-Spot] Kyou no Okazu series (for msvcp80.dll): /HW4@0:msvcp80.dll:#2631 or /HW4@0:msvcp80.dll:?push_back@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEXG@Z
-[G-Spot] Kyou no Okazu series (for msvcp90.dll): /HW4@0:msvcp90.dll:?push_back@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@Q
-[G-Spot] Kyou no Okazu ~Netorare Duma Daisanya Saitou Shiduka: /HWN-8@1871A:libscr.dll (use /pn)
-[GrisGris] Corpse Party Chapter 4: /HB-8*0:-1C@4085B9 /KS3 /Ftext@1
-[Groover] Green Green: /HB-1C*444A5A@41CFA4
-[Groover] Green Green 2: (use GG2_101) /HB10@422911
-[Groover] Green Green 3: (use GG3_update101) /HB4*0@415AA0 or /HA1C@415AA0
-[Groover] Kanenone Dynatic!: (use dynatic_update101) /HB4*0@415AA0 or /HA1C@415AA0
-[Guilty+] Chikan Circle: /HB8*0:28@0:GDI32.dll:GetTextExtentPoint32A /Fchoices@42FE3E:ffffff;text@42FE3E
-[Guilty+] Chikan Circle 2: /HB8*0:44@0:GDI32.dll:GetTextExtentPoint32A /Ftext@433A52:0;choices@433A52:ffffff
-[Guilty+] Chikan Circle 3 ~Hitoduma no Diagram Kanketsu Hen~: /HB8*0:44@0:GDI32.dll:GetTextExtentPoint32A /Ftext@433AE2:0;choices@433AE2:ffffff
-[Guilty+] Najimi no Obachan: /HB8*0:2C@0:GDI32.dll:GetTextExtentPoint32A
-[Guilty+] Rin x Sen ~Hakudaku Onna Kyoushi to Yaroudomo~: /HB8*0:44@0:GDI32.dll:GetTextExtentPoint32A /Ftext@4339A2:0;choices@4339A2:ffffff
-[H+] ANI Yome Dakara: /HAN24@46EAC5 /pnaniyome.exe | (Ver. 1.01) /HAN-4@46E321
-[H+] Hikikomori Muke Hitosaijou Sensei: /HAN24@474615 (use /pn)
-[H+] Hitozuma Net Auction: (auction_v101) /HA8*0@459290
-[H+] Niizuma Onna Kyoushi: /HAN24@473035 (use /pn)
-[H+] KAIHATSU (Sei) Joshi Ana Kaihatsu-hen: /HA8*0@46D530 or /HA20@46CD00
-[H+] KAIHATSU (Sei) Joshi Gorufaa Kaihatsu-hen: /HA8*0@46D590 or /HA20@46CD60
-[H+] KAIHATSU (Sei) Onna Shichou Kaihatsu-hen: /HA8*0@46D3F0 or /HA20@46CBC0
-[H+] KAIHATSU (Sei) Onsen Okami Kaihatsu-hen: /HA8*0@46D3F0 or /HA20@46CBC0
-[H+] Tsuma Koi: /HA8*0@45AC40
-[Hadashi Shoujo] Sunao Cool: /HA-18@478A47 (use /pn)
-[Hakudakukei/Milk Crown] Hitozuma Okkake Chikan DL Version: /HSN-1C@414527
-[Ham Ham Soft] Doinaka Channel 5 ~Kochira Suzuone Gakuen Housoubu~: /HAN-C:-14@4488E8
-[H-do C] Yumemi Hakusho: /HQ8@469647
-[H-do C] Yumemi Shi: /HA-1C@4205F0
-[Hanimaru] Tehodoki Koukan: /HA-C@41A10C (use /pn)
-[Haou] Boku no Miko wa Chisana Koi Imouto: /HB10*0@411BCB
-[Haou] Hard Scandal: /HSN0@411D84 /Ftext@1
-[Haou] Himitsu Seikatsu: /HB10*0@4106D9 or /HB-10*0@40E8B6
-[Haou] Jotai Saishuu: /HB-1C*0@413EC7
-[Haou] Okaasan to Na-i-sho: (ver1.00) /HB10*0@410B49 | (ver1.01) /HB10*0@410C0B
-[Haou] Ryuujoku Shioki Hito (after using shioki1_up patch): /HB10*0@4109E9
-[Hearts] Mercuria ~Mizu no Miyako ni Koi no Hanataba wo~: /HW-4*0@5D3132 (use text extractor here)
-[Hecate] Ohimesama wa, Panthera Leo: (Vista) /HW-4@20CD80:mscorlib.ni.dll | (Win7) /HW-4@20CD60:mscorlib.ni.dll
-[HERMIT] Sekai de Ichiban NG (Dame) na Koi: /HA-1C@44FF44 or /HS1C@40EB70
-[Highsox] Zettai Joshi Ryouiki: /HWN4:-4@4BEB55
-[Honey Pot] Kurokami Shoujotai Re: birth: /HH-1C*0@4204E6
-[Illusion] Hako: /HSN4@63C012 /KF
-[Illusion] Schoolmate Sweets: /X /KF /HSN0@46AD29 /W1
-[Ivory] Sakura Machi Zaka Stories Vol. 1: /HA-C@414BDC
-[Ivory] Sakura Machi Zaka Stories Vol. 2: /HA-C@417B60
-[Ivory] Wanko to Kurasou: /HA-C#1@418E1F
-[Janis] CANDY TOYS: /HA-C@411728
-[Janis] Triangle Hearts DVD Edition (use thd20020623.exe patch from official site): Triangle Hearts = /HB+4*0@41D730 | Triangle Hearts 2 = /HB+4*0@41DB90 | Triangle Hearts 3 = /HB+4*0@41D6E0 | Love Love Toy Box = /HB+4*0@41DD10 | Lyrical Toy Box = /HB+4*0@420AC0 | Toraha DVD Omake Scenerio = /HB+4*0@41C850
-[Jellyfish] Lovers ~Koi ni Ochitara~: (LOVERS104PATCH) /HB4@26E90:ism.dll /PNlovers.exe or /HA-C@27A8A:ism.dll (use /pn)
-[Jellyfish] Lovers ~Koi ni Ochitara~ Gaiden for TECH GIAN: /HA-C@2791A:ism.dll
-[Jellyfish] Lovers ~Koi ni Ochitara~ PREMIUM PACK (DVD Version): /HA-4@1FF90:ism.dll: or /HA4@1FF90:ism.dll: (use /pn)
-[Joker] Renge: /HB8@422580
-[Juliette] Goshujinsama~: /HBEC*0@40E8CC or /HA4@44E493
-[Juliette] Natsu-iro Kouen: /HBEC*0@40EDBC or /HA4@450103
-[Kannaduki Tsumamigumi] Kazoku Kankin: /HA-C@41A190
-[Karen Soft] Miko Shibari: /HB-C*0@419308 or /HBN-C*0@419308
-[Karen Soft] Ojousama wa Mazo: /HA-C@418DD4
-[KeroQ] Subarashiki Hibi ~Furenzoku Sonzai~: /HAC@423390
-[Key] Kudwafter: /HAN-C:-14@448878 (use /pn)
-[Kid] 12RIVEN: /HSN@450EAA (use /pn)
-[Kid] Memories Off After Rain Vol. 1: /HBN-10*0@41F304
-[Kid] Memories Off After Rain Vol. 2: /HBN-10*0@41FA40
-[Kid] Memories Off After Rain Vol. 3: /HBN-10*0@420950
-[Kid] Memories Off Duet: /HBN-1C*0@40C147
-[Kid] Memories Off ~Omoide ni Kawaru Kimi~ DVD Version: /HS-20@41AE10
-[Kid] Memories Off ~Sorekara~ DVD Version: /HBN-1C*0@41D74F
-[Kid] Memories Off ~Sorekara Again~: /HS-C@4B5080 or /HS8@4B5080
-[Kid] Memories Off #5 ~Togireta Film~: /HS5C@44F0BE
-[Kid] Remember11: /HBN8*0@441DB0 /FText@1
-[Koei] Musou OROCHI: /HA4@4CF330 /KF
-[Koei] Sengoku Musou 2: /HA-4@523E60 /KF or /HA8@523E60 /KF
-[Koei] Shin Mikuni Musou 5: /HAN-8@5588DD /KF
-[Kogado]Shirogane no Cal to Aozora no Jouou V1.1: /HBN24:-14@41C1FB /KF
-[Kogasha] Iyashikei Soap jou Hiro-san: /HA4@5593B0
-[Kuro-Hina] Choumanin ~Binyuu Shimai Shanai Choukyou: /HSC@4044D0 /KF
-[Kuro-Hina] Housou Kinshi: /HBC*0@4044C0 /KF
-[Kuro-Hina] Injoku Shinsatsushitsu: /HBC*0@404500 /KF
-[Kuro-Hina] Injoku Studio: /HBC*0@4044C0 /KF
-[Kuro-Hina] Injoku Studio TAKE 2: /HSC@4044C0 /KF
-[Kuro-Hina] Injoku Studio Saishuu Take: /HSC@4044D0 /KF
-[Kuro-Hina] Jokyoushi Okurau: /x3 /HB4*0@4839A7 /Fdialogue@43F8CF;all(choices,junk)@4839BE /W43F8CF
-[Kuro-Hina] Kan Jukusho Kyoushi ~Nikuyoku ni Nureru Wana~: /HSN0:C@486678 /Fnames@1:440D94;dialogue@1:4413F3;choices@1:4423C0
-[Kuro-Hina] Kanjuku Shimai ~Haha Futari Chichishibori: /HSC@4044C0 /KF
-[Kuro-Hina] Kateihoumon: /HBC*0@4044C0 /KF
-[Kuro-Hina] Kasei Otto Kibira ~Sennyuu! Miboujin Ikke Jotai Mimare~: /HBC*0@404500 /KF
-[Kuro-Hina] Kaseifu Onihei ~Sennyuu! Miboujin Ikka Nyotai Mamire~: /HBC*0@404500 /KF
-[Kuro-Hina] Onna Kyoushi wo Kurau: /HBC*0@4044C0 /KF
-[Kuro-Hina] Reizoku Hisho: /HBC*0@4044B0 /KF
-[Kuro-Hina] Suiei Choukyoushi ~Oyako Shuuchi Lesson~: /HBC*0@4044C0 /KF
-[Kuro-Hina] Taiiku Choukyoushi: /HBC*0@4044B0 /KF
-[La'cryma] True Tears: (apply TT_Pach101) /HBC*0@424280
-[Lapis Blue] BIFRONTE: /HB-4*0@42CA50 or /HB10*0@42CA50
-[Lapis lazuli] Areas ~Koisuru Otome no 3H~: /HA-10:58@4ABD58
-[Le Chocolat] Answer Dead: (use update patch) /HA-4@40F530 /FDialogue@424CAB /KS /KF
-[Le Chocolat] Ayatsuri Bloomer: /HBC*0@4042B0 /KF
-[Leaf] Kimi ga Yobu, Megiddo no Oka de: /HS-8:8@5D001B or /HBN-8*0@4FC681
-[Leaf] Kizuato (Re-release): Use loader located here
-[Leaf] Kusari DVD: /HB4*0@4179D0 (Must patch with this NoDVD patch first)
-[Leaf] Manaka de Iku no! ~Leaf Amusement Soft Vol. 5~: Dragon Chronicle Guilty Requiem: /HWN-8@40138F or /HWN-8@100138F | Mananatsu: /HSN-1C@410217
-[Leaf] Routes: (DVD) /HB14@47CA20 /kf | (CD) /HS1C@476999 /KF
-[Leaf] Shizuku DVD: /HB14@47D460 /kf
-[Leaf] Shizuku (Re-release w/ Kizuato): Use loader located here
-[Leaf] Tasogare: /HB30@485440 /KF
-[Leaf] Tears to Tiara: /HSN1C@410EBD /KF
-[Leaf] ToHeart2 X-Rated: Use this loader and instructions found here
-[Leaf] ToHeart2 Another Days: Use this loader or follow the instructions found here | (Ver. 1.02) /HSC@38286:AnotherDays.dll (use /pn)
-[Liebe] Hitozuma Ryokan: /HS-4*0@45BC40 /KF
-[Liebe] Sensei! Aigasete: /HS-4*0@45BC40 /KF
-[Light] Ars Magna: /HW-C@47735C | (ars_update1201) /HWC*0@4087D0 or /HWN-C*0@408CBC /KF
-[Light] Dear My Friend Complete Version: (Ver1.00) /HA-88@40DBA0 | (Ver1.02) /HA-88@40DCB0
-[Light] Dies irae Also sprach Zarathstra: /HWN-10*-8@46B0FA
-[Light] Dies irae Also sprach Zarathustra -die Wiederkunft-: /HWN-10*-8:-10*10@46AC08 /KF
-[Light] Dies irea ~Acta esta Fabula~: /HWN-10*-8:-10*10@46AE28 /KF | /HWN-10*-8:-10*10@46AE01 /KF
-[Light] Dies irae ~Acta esta Fabula~ -Scharlachrot Grun-: /HWN-10*-8:-10*10@46BF32 /KF
-[Light] Doki Doki Sister Paradise 2: /HA8@40CDA0
-[Light] Donchan ga Kyu~: /HWN-4:-8@E168:tools.dll /KF /FDialogue@1:3;Choices(BreakKeytoHalt)@1:1 (use /pn)
-[Light] Kurenai: /HA8@40BC30
-[Light] Lightbox 2008 Dear My Friend Complete Version: /HW-C@46EFAA
-[Light] Lightbox 2008 Gunjou no Sora o Koete: /HW-C@4677DA
-[Light] Lightbox 2008 Imitation Lover: /HW-C@46E39A
-[Light] Paradise Lost: /HAN-4@40CD70 /FText@1
-[Light] R.U.R.U.R: /HW-C@45C9FA
-[Light] Sakashiki Hito ni Miru Kokoro: /HW-C@46F914 or /HWN-C*0@408D20 /KF
-[Light] Shiokaze no Kieru Umi ni: /HW-C@458E9B
-[Light] Shopan!: /HWN8@408EA0
-[Light] Soranica Ele: /HQ-8@5157A1
-[Light] Tapestry -you will meet yourself-: /HWN-4:-8@C4F8:tools.dll /KF /FDialogue@1:3;Choices(BreakKeytoHalt)@1:1 (use /pn)
-[Lilim] Ai Kyan (I Can): /HB8*0@4442C0 /Ftext@457FA6;names@457E9A
-[Lilim] Blue Box: /HBN-18*0@430BD7 /W1
-[Lilim] Houousenki Maimu: /HAN4@411850 /KS /Ftext@1
-[Lilim] Ijoku: /HA4:-14@4105C0
-[Lilim] Innocent Blue: /HBN-10*0@429313 /W1
-[Lilim] Megami Taisen: /HA-4@412F40 /KF /KS
-[Lilim] Shoujo Kari: /HB10*0@41174B or /HB-10*0@40F716
-[Lilim] Shouryuu Senki Tenmu: /HAN-4@413FA0 /KS /KF /Ftext@1 (use /pn)
-[Lilim] Toraburu!: (Ver. 1.00) /HB8*0@413550 /KS or /HA-4@413550 /KS | (Ver. 1.01) /HB8*0@413590 /KS
-[Lilim] True Blue: /HS100C@42FF4E /W1
-[Lilim/Choir] Aion Garden: /HB8*0@413790 /KS | (AG_up11) /HA-4@413790 /KS or /HA4@413790 /KS
-[Lilim Darkness] Triangle Blue: /HB8*0@413230
-[Lillian] Twinkle Crusaders: (Ver. 1.30) /HBN-C@464123 (kurukuru.exe 60FPS version) or /HBN-C@463033 (kurukuru30.exe 30FPS version)
-[Lillian] Twinkle Crusaders Kurukuru Miracle Disk: /HBN-C@463CE3
-[Lime] Maximum Magic Quirk of Destiny: /HS204:-8@4E6A14 /KF (use /pn)
-[Lime] Petapeta: Use program here
-[Little Princess] Furufuru Full Moon: /HB4*0@430F80 /KF or /HB-1C*0@430F80
-[Little Witch] Little Witch Fandisk: /HA-8@41F010 | (Ver. 1.2) /HA-8@41EED0
-[Little Witch] Period: /HBN4*0@4ADACC | (Ver. 1.1) /HBN4*0@4ADC7C
-[Little Witch] Period Sweet Drops: /HBN4*0@4B1EBC
-[Little Witch] Quartett! Standard Edition: /HA-8@46C620
-[Little Witch] Rondo Leaflet: /HA-8@46A6B0
-[Little Witch] Shoujo Mahougaku Littlewitch ROMANESQUE: /HA-C@426430
-[Little Witch] Shoujo Mahougaku Littlewitch Romanesque Editio Perfecta: /HBN4*0@4B2D7C
-[Little Witch] Sugar Coat Freak: /HBN-8*4@4ACEE1 /Ftext@1
-[Little Witch Velvet] Seiken no Faeries: /HB48@4AC1B0
-[Love Cherry] Ane wa Gravure Idol: /HSNC@413AE0
-[Love Cherry] Dain Miko: /HB-18*0@40FDF0
-[Love Cherry] Mama to Imouto to Boku to Sensei: /HB4@410350
-[Love Cherry] Migomo Hime: Use patch found here
-[Love Juice] Endleep ~Furitsumoru Koibito no Kioku~: /HB-4*0@432AAD
-[Love Juice/Lilim] Jokuane: /HB-4*0@42E1AC
-[Love Juice] Jokushima: /HB-4*0@4326AD
-[Love Juice] Tonari no Sekai -Fumihazushita Inbi na Nichijou-: /HB-4*0@432A1D
-[Lucca] Mama-san Baree: (Ver 1.2.0.0) /HA-C@4250E0
-[Lump of Sugar] Itsuka, Todoku, Ano Sora ni: /HA-4@418C30 /KS or /HAC@41C050 | (after update patch) /HAC@41C220
-[Lump of Sugar] Nursery Rhyme: /HA8:-10@414810 or /HA-8@419484
-[Lump of Sugar] PrismRhythm: /HAC@423790 or /HS4@425510 (for ruby text)
-[Lump of Sugar] Tayutama -kiss on my deity-: /HAC@420680
-[Lump of Sugar] Tayutama -It’s Happy Days-: /HAC:-14@405F50
-[Lune] Aku no Onna Kanbu: /HA-C@419A3C
-[Lune] Elf no Futagohime Willan to Arsura: /HA-C@419DDC
-[Lune] Fuwakanyama: /HA-C@418DC0
-[Lune] Kijoku -Princess Double Kairi-: /HA-C@410498
-[Lune] Ikusa Otome Valkyrie: /HA-C@412AAC or /HA-C@412A80
-[Lune] Ikusa Otome Valkyrie 2: /HA-C@41962C
-[Lune] Ikusa Otome Valkyrie G: /HA-C@419B40 /Ftext@41A0B6
-[Lune] In Yume Gakuen: /HA-C@418EE8 or /HABC@440D36
-[Lune] Joyuu Nanako: /HA-C@4152C0
-[Lune] Kunoichi Sakuya: /HA-C@418B80
-[Lune] Mofuku Tsuma: /HA-C@41744C
-[Lune] Onsoku Hishou Sonikku Merusedesu ~Futago Hiroin Choukyou Shirei!~: /HA-C@4196C8
-[Lune] Shoujo Senki Souleater: /HA-C@418FA7#1 or /HA-C@418DA0
-[Lune] Shoukoujo Charlotte “Goshujin-sama no Shojo Ningyou”: /HA-C@4199C0
-[Lune Team Bitters] Kanojo ga Mimai ni Konai Wake: /HA-C@419D08 /Ftext@41A27E
-[Lune Team Bitters] Onna Kyoshi: /HA-C@4176D8
-[Lune Team Bitters] Ore wa Kanojo wo Shinjinteru: /HA-C@418DC0
-[Lune Team Bitters] Rinkan Byoutou: /HA-C@417350
-[Lusterise] Shokku ~Gakuen Youshokutan~: /PNshock.000 /HA-C@418E34 /w4193AA (read above for info on the /PN parameter)
-[M ni Aqua] Minami no Shima ni Furuyuki: /HB10*0@4234D0
-[Madusa] Incest Lover: /HA-C@F45F8
-[Makura] After and Another: (aaa_v101) /HB4@40F5A8 or /HBC*0@413C4A or /HB-4*0@413C4A
-[Makura] H20: /HA8:-20@4151B0
-[Makura] Supreme Candy ~Oudou ni wa Oudoutaru Riyuu ga Arundesu!~: /HAC@421000
-[Mana] Mare Mare Mare SP (Sister Plus): /HW8@4C5C40 /KF
-[Marine] Binkan Asuriito: /HB-C*0@419BAC
-[Marine] Hitozuma: /HA-C@418CF4
-[Marine] Oshaburi Announcer “Sonna ni Nomaseretara… H Shitakunachau”: /HB-C*0@41A28C
-[Marine] Shiofuki Mermaid “Dame…… Kochi! Nanika ga Dechau!”: /HA-C#1@419045 or /HA-C#1@418FBB
-[Marine] Trouble Succubus: /HB-C*0@41939C
-[Marine] Tsurutsuru Nurse: /HB-C*0@419DF8
-[MarryBell] Kanboku Suiei Bu: /HSC@4044C0 /KF
-[Masurao] Suzuka no Melody: /HAN-C@F81BC /Ftext@1
-[May-be Soft] Grope: (Ver. 1.2) /HA-C@4AE444
-[MBS TRUTH] Chuu Dashi Igai Ha Kousoku Ihan: /HAN4:C@408B12
-[MBS Truth] DOOP ADVANCE: /HA-C@4AE460
-[MBS Truth] Miboujin: /HA-C@4B01BC
-[Mekujura] Kanojo no Uwaki Kenba: /HA-C@F8D98
-[Meteor] Shinju no Yakata: /HBN*@41567D (to filter out furigana)
-[Micro] CooL!! : /HAC@47E66E
-[Micro] Sortie Anju Mahou Kurabu:(sortie_patch101) /HB18*0@4A6780
-[Milk Crown] Ane Nimomakezu ~Oneechan zu ha Shigeki Teki!~: /HSN-1C@414527
-[Milk Crown] Love Kiss! Anchor ~Anata no Kiss de Tsukamaete~: /HBN24*0@4174C4 or /HSNC@413AC0
-[Milk Soft] Chijoku no Uzu ~Nerawareta Futarino Niiduma~: /HAN-C@F3D54 /Ftext@1
-[Milk Soft] Kawareru Shimai: /HA-C@E81BC:かわれる姉妹.exe
-[Milk Soft] Mind Control Lover: /HAN-C@F81BC /Ftext@1
-[Milk Soft] Zetsubou no Kotou DL Version: /HAN-C@F3F28 /Ftext@1
-[Mini] Kissy Kissy: /HAC@47B53E or /HB18*0@47B448
-[Mini] Natsukashi: /HB-4@4C971F (must use exe found here)
-[Mini] Shimai Kyoushi Donburi: /HA-8@48FA42
-[mini-mam] Okami Sayaka: /HB-C*0@4C9958
-[Mink] Bi-ga-ku Yurika & Asuna: /HSN4:64@40BED8 /FText@1
-[Mink] Lingeries: (lingeries_update_ver2.exe) /HB-4*0@40FDB2 /C250
-[Mink] Maid in Oshigoto: /HB10*0@422F50
-[Mink] Sister Scheme (ver. 002): /HB10*0:2@422B50
-[Mink] Sister Scheme 2: /HB-C*0@40706F
-[Mink] Swindle: /HB10*0:2@4234E0
-[Minori/Aeris] ANGEL TYPE: /HA-1C@434BB0
-[Minori] Haru no Ashioto: /HA-1C@4395C0
-[Mixwill Soft] One-Papa ~Onegai Papa!~: /HS-1C@403171
-[Moco Pro] Houmon Han Bai: /HBN-8*0:838@45A715 /w1:4263FE
-[Moe-Hina] Gohoushi Shimasu! Kosuroido: /HSC@4044C0 /KF
-[Moe-Hina] Majokko Toriko Roll: /HSC@4044C0 /KF
-[Moedan Project] Moedan: /HS4@420F30 /KF
-[Momo-Hina] Tappun Beach: /HBC*0@4044C0 /KF
-[Momo-Hina] Tappun Oneechaa: /HBC*0@4044B0 /KF
-[Moonstone] Gift: /HA18:-1C@4053E0
-[Moonstone] Gift Niji-iro Stories: /HA18:24@407870 or /HA18:28@407870 or /HA14@44B8AE
-[Morning] Otose… Kiraigaru Ano Musume wo Biyaku de Otose!: /HBN-C*0@40FB17
-[Morning] Seido Koukan Shidou ~Toaru Gakuenchou no Yokubougeki~: /HBN-C*0@41A6B4 /Ftext@1
-[Morning Light] Binkan Ecchi ~Futari no Oyatsu wa Tokunou Milk~: /HB18*0@40FE98
-[Morning Star] Shojokan Hatsutaiken wo Ryoujokusareta Otometachi: /HW4@0:msvcp80.dll:#2631
-[Morning Star] Shukujo no Kokuhaku: /HW4@0:msvcp80.dll:#2631
-[Mu] Ao-iro Rinne: /HBC*0@41EF63
-[Mu] Shoushitsukyo: /HBN-1C*0@42422E
-[Muscadet] Jukuren Ganbou: /HBC*0@4044F0 /KF or /HB4:-14@404290 /KF (use /pn)
-[Muscadet] Manin Sharyou: /HBC*0@4044F0 /kf
-[Muscadet] Nachtmusik: /HB4:-14@404290 /KF (use /pn)
-[Muscadet] Nachtmusik Zero: /HS-8@43CEF2 /KF (use /pn)
-[Muscadet] Sweetest Mamam!: /HBC*0@4044F0 /kf or /HB4:-14@404290 /KF (use /pn)
-[Navel] Shuffle! (.exe version 1.1.0.0): /HA4:8@406FC0
-[Navel] Shuffle Anniversary Edition: /HA4@406FC0 /KS
-[Navel] Soul Link: /HA-8@40B8B0 or /HA-8@407370 /KS2 or /HA4@407370 /KS2
-[Navel] Tick Tack! (Ver 1.01): /HAC@45AB48
-[Neko Neko Soft] Scarlett: (scarlett_fix0523) /HB10*0@411ADB | (scarlett_fix0720v) /HB10*0@411AEB
-[Neko Neko Soft] Sorairo: /HS-1C@418F42
-[NEL] Narikiri Bakappuru!: /HBN-8*0@44B684
-[NEL] Nasuna ga Suki: /HA-C@417658
-[NEL] Yoi Machi Hime: /HA-C@414554
-[Nitro+] CHAOS;HEAD: /HAN4@403680 or /HAN-C@45A576 (use /pn)
-[Nitro+] Soukou Akki Muramasa: /HA-8@46E340
-[Nitro+] Sumaga: /HAN4@4036D0 or /HAN-C@47E15A (use /pn)
-[Nitro+] Sumaga Special: /HA-4@441AA0 or /HA-4@487190
-[Nitro+] Tsuzuki – Satsuriku no Jango: /HA-C@451DD4 or /HA-4@403230
-[Nigred] Calling: Use .exe found here and /HBN-4*0@42770F /KF
-[Nomad] Dedou Yuusha: /HA-C@418C9C
-[Nomad] Nise Kyoushi: /HAN-20@4119B9
-[Ohgetsu] Palmyra: /HBN-8*0@410E5E | (Ver. 1.1) /HBN-8*0@4108BB | (Ver. 1.2) /HA-4@410830 or /HA4@410830 (use /pn)
-[Ohgetsu] Silvery White: /HSN-8@41495F
-[OLE-M] Oppai no Ouja 48 ~Nanimo Kangae Zume no Mae no Oppai Zenbu Shabure!~: /HAN4:-4@40924F
-[Overdress] Asemere Shoujo Miki: /HB-4*0@43297D
-[OVERDRIVE] DEARDROPS: /HAC@423790
-[OVERDRIVE] Edelweiss: (use edelweiss_update105) /HB4*0@412C80 or /HA1C@412C80
-[OVERDRIVE] Edelweiss Eiden Fantasia: /HAN-18:20@405750 /Ftext@1:0
-[OVERDRIVE] Kira Kira: /HA-4@41B010 /KS
-[OVERDRIVE] Kira Kira Curtain Call: /HAN-18:20@405850
-[Overflow] School Days: Instructions here (additional tips here)
-[Overflow] Cross Days: /HWN-4@41EED8 | (v1.00a) /HWN-4@41F068 (use /pn)
-[Oz Project] Musabetsu Renai ~Bokutte Gangu?~: /HAN-C:-14@445578 (use /pn)
-[P-factory] Amai Koku -Sweet Time-: /HS4@424BD0
-[P-Factory] Ano Machi no Koi no Uta: /HA-8@419694
-[Pajamas EX] Momichupa Teacher! ~Kyonyu Shimai to Sankaku Kankei~: /HBC@452390
-[Pajamas EX] Michiru To Love Ero Onsenryokou: /HBC@4523E0
-[Pajama Soft] Aneimo: /HBC@439900
-[Pajama Soft] Piano no Mori no Mankai no Shita: /HB-4@44A750
-[Pajama Soft] Princess Witches EXCELLENT: /HBC@459EE0
-[Pajama Soft] Prism Ark: (ver. 1.00) /HBC@479600 | (ver. 1.01) /HBC@479ca0 | (ver. 1.02b) /HBC@479ce0 | (ver. 1.02c) /HBC@479D10
-[Pajama Soft] Prism Ark Love Love Maximum!: /HBC@44CCF0
-[Pajama Soft] Pure Maid: /HBC@43B060
-[Pajama Soft] Theresa to Heart: /HBC@444940
-[Palette] Emupi ~Maid Promotion Master~: /HA-4@03976E1E /KF or /HA-4@6E1E:Graphics.dll: /KF (use /pn)
-[Palette] Moshimo Ashita ga Hare Naraba: /HSNC@E164A:Graphics.dll /KF1:200 | /hsn-4@0134ADE6 | /HSNC@038E164A /KF1:200 (use /pn)
-[Palette] Sakura Strasse: /HA-4@40AB50
-[Palette] Sakuranbo Strasse: /HA-4@40A970
-[Peas Soft] Tsukushite Ageru no ni!: /HB8*0@40DE40 | (Ver. 1.01) /HB8*0@40DE60
-[Petit Ferret] Popotan DVD Version: /HAN4:48@4180A0
-[Petit Pajama] Papetto Princess: /HBC@43CFF0
-[PIL] France Shoujo ~Une fill blanche~: /HAN8:54@42BB30 or use (this patch
-[Plas+tic] Kisumimi! ~Kiss! Me! Me!~: /HB10*0@411D5B
-[Plum Zero] Inraku no Kusari ~Chat Lady Kanraku~: /HBC*0@417FE0
-[Ponyori Densetsu] Himekishi Kainin ~Shikyuu Seifuku Keikaku~: /HWN-4*0@5DD906 /Ftext@1
-[Powerful Soft] You~gaku~: /HB8*0:D4@0:GDI32.dll:GetTextExtentPoint32A
-[Primrose] Choujikuu Bakuren Monogatari ~door-pi-chu~: /HS4@424BD0
-[PULLTOP] Haruka ni Aogi, Urashi no: /HBEC*0@40E97C or /HA4@44F293
-[PULLTOP] Natsu Shoujo: /HA-C@423B2C
-[PULLTOP] Princess Waltz: /HBE4*0@40EE13 or /HA4@471C13
-[PULLTOP] Te to Te Try On!: /HSN20@4131E0
-[PULLTOP] Toracapu!: /HAN-8@417110
-[purple heart] Polygon Love 2 Okawari: /HS-C@403A62 /KF
-[Purple Software] Akibako: /HA-4@40A3D0
-[Purple Software] Aki-iro Renka: /HA8@407250 | (Ver 1.20) /HA8@407C10
-[Purple Software] Ashita no Kimi to Au Tame ni: /HA-4@433550 | (Ver. 1.02) /HA-4@4337E0
-[Purple Software] Ashita no Nanami to Au Tame ni: /HA-4@435AF0
-[Purple Software] Haru-iro Ouse: /HA-4@435910
-[Purple Software] Natsu ni Kanaderu Bokura no Shi: /HA-4@43AA50
-[Purple Software] Primitive Link: /HA-4@426B90 | (ver. 1.01) /HA-4@426EF0
-[Purple Software] Signal Heart: /HB-C*0@4889C8 | (Ver. 1.1) /HB-C*0@488A00
-[Purple Software] Signal Heart Plus: /HA18@48BF80 /KS /Ftext@48BC81 | (Ver. 1.1) /HB-C*0@48B368
-[Puzzlebox] Ni~zuma wa Sailor Fuku: /HA-C@417C20
-[Q-X] Gengetsu no Pandora: /HW-4*0@5D313E
-[Raccoon] Koijibashi: /HA14@404EEC
-[raiL-soft] Kagerou Touryuuki: /HA4@45FD60
-[Rasen] Assault Angel Kanon: /HA-C@412F60 /Ftext@4139B1
-[Rasen] Cafe-Aqua: /HA-C@4143C4
-[Rasen] Hime Miko: /HABC@43D027
-[Rasen] Kizumono no Shoujo: /HA-C@40E7AC
-[Rasen] Kizumono no Gakuen: /HA18@004211B0
-[Rasen] Kizumono no Gakuen 3 – Heaven’s Door-: /HA-C@418798 or /HB-C@43F968
-[Rasen] Mahou Tenshi Misaki: /HA-C@41173C (use /pn)
-[Rasen] Mahou Tenshi Misaki 2: /HAN-C@418CA0 /Ftext@1
-[Rasen] Wa “Imouto” Kan ~Kizu Mono no Imouto~: /HA4@4174C8
-[Raspberry] Goboushi Kissa ~Tenshi-tachi ni Omakase~ Airi-hen: /HS-4*0@45BC40 /KF
-[Raspberry] Goboushi Kissa ~Tenshi-tachi ni Omakase~ Kaori-hen: /HS-4*0@45BC40 /KF
-[Red Label] Chiamoe: /HBC*0@4044C0 /KF
-[Red Label] In DAYS: /HSC@4044C0 /KF
-[Red Label] Gakuen Tengoku: /HBC*0@4044E0 /KF
-[Red Label] Maho-gaku: /HBC*0@4042B0 /KF
-[Red Label] Oukoku Kyousei Seijoku Oujo: /HBN0:3C@40458D /Ftext@1 /KF (use /pn)
-[Rio] Zettai Ryouiki!: /HA14@49E690 (names and dialogue separated) or /HAN14@49E690 (name and dialogue together, but name displayed twice)
-[Rococo Works] airy[F]airy: /HSN-1C:4C@4150AA /KF1:200 or use this .exe
-[Rococo Works] Volume7: /HSN-1C:-4@414947 /KF1:200 /KS /FDiag@1:210;Choice@1:240 or use this .exe
-[Roll] Oshikake Osanazuma 3: /HA-8@48C220
-[Roll] School Festa: /HA-8@48FBB4
-[Roll] Sister Sister: /HA14@47FEF0 /KS8
-[Rose Tiara] Ane Tsuma ~Shitei Soukan Yuugi~: /HA-C@4192E0
-[Rose Tiara] Kankin Idol Recital ~Idol Ryoujoku Nikki~: /HA4@418F54
-[Rose Tiara] Kounai Ecchi Cosplay Kaichou Rinkan Club: /HAN4@419004 /Ftext@1 (use /pn)
-[Rose Tiara] Kounai Ecchi Imouto Haramase Tokubetsu Juukyou: /HA4@418F54 or /HB-C*0@43CFC0
-[Rose Tiara] Midabo ~Miboujin Haha no Ureta Nikutai~: /HA4@418F54 or /HBN-C*0@419478
-[Rose Tiara] Oshiego no Yuuwaku ~Kateikyoushi Inwai Lesson~: /HBN-C*0@419478
-[Rose Tiara] Oshikake Gohoushi! ~Boku no H na Maid-san~: /HA4@418F54
-[Rose Tiara] Ranbo -Miboujin Haha no Nare ta Nikutai-: /HA#1@419154
-[Rose Tiara] Tsumugurui: /HA4@418F54
-[ruf] Renaissance (DVD): /HA-C@423988
-[ruf] Salem no Majotachi: /HA-C@426408
-[RUNE] 8665^2 Haruruko no Jijou: /HA-4@4752A0
-[RUNE] Kamisama no Iutoori Kujibiki AI-BIKI Scramble: /HA-4@4DA7C1
-[RUNE] Konya no Okazu wa Renji de Marine: (marine_101) /HA8*0@46AD80 or /HAN-20@46D815
-[RUNE] Koyoi mo Meshimase Alicetale (Ver. 1.03): /HA-4@498F38
-[RUNE] Koyoi mo Meshimase Alicetale Okawari (Ver. 1.00): /HA-4@498958 (use /pn)
-[RUNE] Night Wizard: (wiz_v105) /HA-4@50A2B9
-[RUNE] Purely: (purely_101) /HAN-4@46E441 or /HA-4@46C640
-[RUNE] Ricotte: (ricotte_v103) /HA-4@4941BB
-[RUNE] Shishunki: /HA-4@4E9191 /FDialogue@46028A | (shishunki_102) /HAN24@4603B3 (use /pn)
-[RUNE] Yuki Nochi, Fururu!: (fururu_v101) /HA8*0@47A570 or /HAN2C@47CED6
-[RUNRUNSOFT] Mankitsu! : /HA-C@412AAC
-[RUNRUNSOFT] Utsuto Kikaku: /HA-8@4157C5
-[S Soft] Kimi no Chinchin, Shame Rasete: /HA-C@F8088 or /HA-C@E8088:キミのちんちん、写メらせてb 34;.exe
-[SAGA PLANETS] Natsu Yume Nagisa: /HAN-C:-14@4458F8 (use /pn)
-[SAGA PLANETS] Seien Tenshi Eleanor: /HA14@40FF40
-[Sakuradog] Ayase Ie no Onna ~Inka no Kechimyaku~: /HAN-1C:E4@41F519
-[Sega] Sakura Taisen 2 XP Version: (sakura2xp_ver101.exe) /HANC@5BF20:TITLE2_D.BIN: /C400
-[Serene] Ryoujoku Katei Kyoushi: /HS4*0@40d128 /KF1:100
-[Serene] Yuri-iro no Shoujo: /HS-4*0@45BC08 /KF
-[Shakunage] Mimi wo Sumaseba: /HB8*0:D4@0:GDI32.dll:GetTextExtentPoint32A
-[Shakunage] Pyuara!: /HB8*0:D4@0:GDI32.dll:GetTextExtentPoint32A
-[Shakunage] Otopuri: /HSC@4044F0 /KF (use /pn)
-[Shakunage] Prawf Clwyd: /HBN-14*0:3C@40456D /KF | (prawf_Patch_ver101) /HSC@4044D0 /KF (use /pn)
-[Shallot] Happy Wardrobe: /HW8*0:D4@0:GDI32.dll:GetTextExtentPoint32W /KS (use /pn)
-[Shall Luck Plus] Interlude: /HA14@40AA60
-[Shiratama] Hapihosu ~Osewa Saremasu Nyuuin Seikatsu~: /HAN-1C@40F563 or /HSN1C@40F270
-[Shiratama] Niji-iro Aruke Mikan ~Magic of Alchemy~: /HA4@44F9B6
-[Shiratama] Tsuma Youji ~Boku wa Hitozuma Kanrinin~: /HB1C*0@40F1F0 or /HB-8*0@40F2C8 | (with tyouji_update.exe) /HA4@454E28
-[ShiruZaru] Bijin Tsuma no Chitai ~Ani no Tsuma wa Ore no Yome~: /HA-C@41A10C
-[SIESTA] Alpeggio ~Kimi Iro no Melody~: /HB10*0@411D5B or /HB-18*0@40FCE0
-[SIESTA] MOON CHILDe: /HB10*0@41104B
-[SIESTA] Pastel: /HSNC@413AE0
-[Silky's] Ai Shimai: /HA-C@40C21B
-[Silky's] Ai Shimai Tsubomi… Yogoreshite Kudasai: /HB-8*0@445765
-[Silky's] Dorei Kaigo: /HA-C@401591
-[Silky's] Flutter of Birds II: /HA4@40A3A0 /KF
-[Silky's] Hime Kishi Angelica: /HAN8:58@41926C
-[Silky's] Jokei Kazoku: /HA-4@410C42 or /HA-C@410C36 or /HA-C@410C39
-[Silky's] Nikutai Teni: /HA4@409BF0 /KF
-[Silky's] Shitai wo Arau: /HB-1C@429EC0
-[SKUNKWORKS] Narimono: /HB-18*0@40FDF0
-[Skysphere] Tsubasa wo Kudasai: /HWN8:20@0:GDI32.dll:GetCharABCWidthsW
-[Softhouse Chara] DAISOUNAN: /HA-8@18460:Ags.dll or /HB-1C*0@18460:Ags.dll or /HA-8@18390:Ags.dll or /HB-1C*0@18390:Ags.dll or /HB8*0@18390:Ags.dll
-[Softhouse Chara] Greensvale: /HA-C@1001BC63 or /HA-C#1@1001BDF5
-[Softhouse Chara] Ouzoku: /HB-20*0@1001755F or /HA-8@16A20:ags.dll or /HA-1C*0@16A20:ags.dll
-[Softhouse Chara] Shinobi Ryuu: /HA4@11E70:ags.dll
-[Softhouse Chara] Wizards Climber: /HA-8@10017390 or /HA-8@17390:ags.dll
-[Sol-fa-soft] Suku Mizubu Yourun: /HA4@4AD140
-[SPEED] Ginkou Mida: /HA-8@412C07
-[Sphere] Yosuga no Sora: /HWN4:-4@4B23ED
-[SQUEEZ] Ryoujyoku Seifuku Shogakuen: /HA-C@4AE97C
-[Studio Air] Kurenai Tsuki: /HAC@404BA0
-[Studio Jaren] Gonin! Pitari to Tekicyu! Kyousei Uranai: /HA-18*0@41F810
-[Studio Mebius] Akumu Zetsubou ~Aoi Kajitsu no Sanka~: /HAN14@4A1630 /Ftext@1
-[Studio Ryokucha] Katakoi no Tsuki: /HA-4@547D90
-[Studio Ryokucha] Katakoi no Tsuki Extra: /HA-4@5C1C40 /KS
-[Studio Ryokucha] Koi-iro Soramoyou: /HA-4@6F7E20 /KS (use patch here on Vista and Win7) or /HAN10:6C@6F7A30 /KS /w1
-[Studio Ryokucha] Magica Ride: /HA-4@6F62B0
-[Studio Ryokucha] Mikosan Fighter Ryouko-chan: /HA4@41F8E0
-[Success] Aoi Shiro for Windows: /HA-4:-18@44FDF2
-[Sugar Pot] Wizard Girl Ambitious: /HA-4@414160 /KS (use /pn)
-[Sumikko] Zettai Karen! Ojousama!: /HW-4*0@5D331E
-[Tabibito no Heya] Jiyoku Dorei Tsuma ~ Musuko no Tomodachi ni Okasare Tsuzuketa 3 Nichikan~: /HSN14:10@4121BE
-[TAIL WIND] Maria ~Tenshi no Kiss to Akuma no Hanayome~: /HB4@4112F1
-[TAIL WIND] Trample on Schatten!!: /HB-1C*14@29170:schatten.exe
-[TAIL WIND] Tsurugi Otome Noah: /HB4@4119EC
-[TakeOut] Boku to 4 Nin no Onna Kyoushi: /HB-4*0@42A564
-[Tama Soft] Eien no Owari ni: /HA-C@419F9C
-[Tamamo] Hitozuma Swapping Game: /HANC@43CB40 /KF
-[Tamamo] Mezase My Home! ~Niizuma wo Mamore~: /HANC@455F80 /KF | (ver. 1.1) /HANC@456C10 /KF
-[Tarte] Hinata Bokko: (Ver1.00) /HA-8@404C9D | (Ver1.00)
/HA14@404CAC | (Ver1.02) /HA14@404DFC
-[Tarte] Hinatarte: /HA8@413F40 or /HAN8@413F40 | (Ver. 1.02) /HA8@4150C0 or /HAN8@4150C0
-[Tarte] Katahane: (Ver 1.10) /HB10*0@411E2B or /HB-18*0@40FD90
-[Tarte] Moemama: /HBC*0@4044E0 /KF
-[Tarte] School Panic!: /HSN38@404E7B
-[Teatime] Ero Eroi: /HSN4:C*44@4ED953 /KF
-[Terios] Happy Princess: /HSNC@413AC0
-[Terios] Happy Princess ~Another Fairytale~: /HSNC@414100
-[Terios] Majikaru Kanon -RISEA-: /HA4@42EAC0
-[Terra Lunar] Hoshikoku no Konata: /HAN-C@40FEE8
-[Tinkerbell] Aneboku ~Oneechan ha Bijin 3 Shimai~: /HBC*0@463220 (use /pn)
-[Tinkerbell] Harami no Tane: /HBC*0@463220
-[Tinkerbell] Hitozuma Kasumi-san ~Oyako to Kyoudou Seikatsu~: /HBN14*0:10@412369
-[TinkerBell] Inyou Mushi Etsu: /HBNC*0@4697D0
-[Tinkerbell] Natsudoki! Harem: /HBC*0@4675C0 (use /pn)
-[TOP] Moeru Downhill Night: /HA-4@40B0A4 /kf
-[TranceSoft] Nightmare Knight: /HSN1C@40E9E0
-[Triangle] Executer Script: /HSN4@435F40 (use /pn)
-[Twinkle] Tropical Kiss: /HBN-1C*0@40CF1A
-[Undermoon] Amai Seikatsu: /HA-C@419DDC /Ftext@41A352
-[Undermoon] Ayatsuri Haramase Dream Note: /HB-4*0@43216D
-[Undermoon] D-spray: (dsprayUpdate) /HB-4*0@42D05C
-[Undermoon] D-spray 2: /HB-4*0@430FCD
-[Undermoon] Saiinharamase Keyword: /HBN-C*0@432AE2
-[Unisonshift] Peace@Pieces: /HB-4*0@402DE3 /KF
-[Unisonshift] Peace@Pieces Fandisk: /HB-4*0@402E63 /KF
-[Unisonshift] Wagamama Cappricio: /HB-4*0@4030F0 /KF
-[Unisonshift Accent] Oshiete Re: Maid : /HBC@43E6E0
-[Unisonshift Blossom] ALICE Parade ~Futari no Alice to Fushigi no Otome-tachi~: /HB4*0@401D31
-[Unisonshift Blossom] Nanatsu-iro Drops: (Before patch) /HBC@43FE50 | (After patch) /HBC@43FCC0
-[Unknown] ABANDONER: /HB4*0@408BC0 | (with XP fullscreen patch) /HB4*0@408BA0
-[VEGA] Chin Manai Tsuki: /HB-4*0@404F23 (use with game.exe)
-[Vitamin Soft] Doushite? Ijitte Princess Final Road: /HBC*0@44DC70
-[Vitamin Soft] Netotte Megami NEO: /HSN4@459E10
-[w star] Kanojo x Kanojo x Kanojo: /HS-4@4044D0 /KF | (kano3_Patch_ver101) /HSC@4044D0 /KF
-[w star] Kanojo x Kanojo x Kanojo Doki Doki Full Throttle: /HSC@4044F0 /KF
-[Waffle] Inchiki Reibaishi: /HBN-4*0@46BE08 | (Vista only) /HBN-4*0@E1BE08
-[Waffle] Kyonyuu Fantasy: /HBN-4*0@46BFF1 or /HBN-8*0@6BFEC:巨乳ファンタジー.exe (use /pn)
-[Waffle] Midarete Majiwaru Ore to Hime: (XP) /HBN-4*0@46BE94 | (Vista) /HBN-4*0@C9BE94
-[Waffle] Migite ga Tomaranai Boku to Osananajimi no Shimai: /HB8*4@C3F65:右手がとまらない僕と、幼な 2376;みの姉妹.exe
-[White Soft] Little Rabbits ~Wagamama Twintail~: /HB8*0:2@0:GDI32.dll:GetTextExtentPoint32A
-[Willow] Okaa-san ga Ippai: (v1.00) /KS /HBN10*0@401796 | (v1.01) /KS /HBN10*0@401476 | (v1.03) /KS /HBN10*0@401476 | (v1.06) /KS /HBN10*0@4015A6
-[Willow] Okaa-san wa Oresenyou!: /HSN-4@43F3DA
-[Windmill] Happiness!: /HA4@45D860
-[Winters] KISS x 300: /HS20@4813D0
-[Winters] KISS x 400: /HS-C@4848FAB9 or /HS28@48FAB9
-[Winters] KISS x 500: /HWN-4*0@476253
-[Winters] Unbalance ~Kanojo no Kokoro wa Ubaenai?~: /HW-4*0@4761D2
-[WitchFlame] Hitomi no Rakuin: /HB-4*0@432A2D
-[Xuse] Seinarukana Gaiden Seirei Tenshou: /HWN-4*14:4@4CD4CC
-[Xuse] Shino Sensei no Yuuwaku Jugyou: See details here
-[yuukari] Black-Teacher-Core: /HB8*0:D4@0:GDI32.dll:GetTextExtentPoint32A
-[Yuzu Soft] Tenshin Ranman LUCKY or UNLUCKY!?: /HW-4*0@5D331E
-[Zero] Ore no Imouto no Erosa ga Uchouten de Todomaru Koto wo Shiranai: /HA-10:50@4ABD58
-[ZyX] Kaminari no Senshi Raidi Complete Pack (use this AlphaROM patch first): Kaminari no Senshi Raidi 1 = /HB14*0@40B2A0 / Kaminari no Senshi Raidi 2 = /HB14*0@40C7E0
/h Codes for Specific Game Engines
Here are some specific game engines that work with AGTH. Previously these required /h codes, but with the newest version of AGTH, they should be auto-detected. Below you can still find the /h code and patch information if needed.
-Kirikiri Engine: This is an engine that many different games are programmed with (the data files will have a .xp3 extention).
With the release of AGTH 2007.5.2, it should auto-detect games running on the Kirikiri engine and create a user hook thread.
If by some chance there is a problem with this, the /h code for Kirikiri engine is /HW-4*14#1@[thread address] (or with splitting symbol size, /HW-4*14:-4*0#1@[thread address]. The thread address is the address (after the 0′s) of the AGTH thread that is extracting the incorrect text.
The newest versions of Kirikiri Engine may not be detected by the current version of AGTH. Using Ollydbg, doing a search for a binary string with hex “03 C9 03 C1 89 85 84 FD” should put you right at the spot where the hooks need to be.
Some Games on the Kirikiri Engine:
-[Akabeesoft2] Konna Musume ga Itara Boku wa Mou
-[Akabeesoft2] Sharin no Kuni, Himawari no Shoujo
-[Akabeesoft2] Sharin no Kuni, Yuukyuu no Shounen Shoujo
-[Akabeesoft2] Sono Yokogao wo Mitsumete Shimau ~A Profile~
-[Applique] Miageta Sora ni Ochiteiku
-[Asa Project] Meikuru!
-[Boy's Software] Gakuen Prince Fanbox
-[Chuable] Amanatsu
-[EDGE] LIVExEVIL ~Shakunetsu no Edema~
-[EDGE] LIVExEVIL ~Nessa no Prometheus~
-[Flying Shine] Kaiware
-[Lapin] Invisible Sign -Isu-
-[Lapin] Invisible Sign -Isu- Nemureru Mori
-[Le Chocolat meets Flying Shine] SWAN SONG
-[Love Delivery] Tsukigami
-[Loversoul] Harumoi
-[Loversoul] STEPxSTEADY
-[Mini] Shojoukyu
-[Mixed Up] Kakuu Shoujo
-[Q-X] Hime-sama Ririshiku
-[Russell.pure] Hakare na Haato ~Dare ga Tame ni Kimi wa Aru?~
-[Tiramisu Villa] Dessert Love ~Kare to no Hajimari~
-[Type Moon] Fate/Stay Night (*see note below)
-[Type Moon] Fate/Hollow Ataraxia
-[Saucy Soft] Debt ~Abunai President~
-[Shangrila] Boku to 5 Nee to Umi no Year
-[Sumikko] Aa, Ojousama
-[Studio E.go!] Okaeshi Bea~st!
-[Studio Miris] Aozora Gakkou no Sensei-kun
-[West Vision] Big Breast Family
-[Yuzu Soft] BRA-BAN! ~The Bonds of Melody~
-[Yuzu Soft] ExE
*Note: On Fate/stay night, when you reach the end of a scenario and you click to proceed, your computer may lock up if you do it while using AGTH. Save near the end, then play through it fully using AGTH, then exit the game and reload it without using AGTH and continue, so that the game will remember that the scenario has been cleared.
-RealLive Engine: It’s easy to notice if a game uses this engine because the .exe file is called RealLive.exe.
With the release of AGTH 2007.8.24, it should auto-detect games running on the RealLive engine and create a user hook thread.
If by some chance there is a problem with this, you can download the rlivepch.exe patch, run the patch, and select the RealLive.exe for your name. After that, AGTH should hook the text correctly.
The newest versions of RealLive are not detected by the current version of AGTH, but there are a few tricks to finding the right address. Using Ollydbg, doing a search for a binary string with hex “6A 01 53 55 53 55″ should put you right at the spot where the hooks need to be. You can find some of the new RealLive Engine codes at (this post on Hongfire.
Some Games on the RealLive Engine:
-[AMEDEO] Kare to Kare no Made -DX Twin Package Version-
-[AMEDEO] Pet Detectives Y’s
-[AMEDEO] Step ~Futari no Kankei wa Ippo Zutsu~
-[AMEDEO/ocelot] Shin Kyokusoukai Polyphonica Memories White
-[b_works] Rashiel’s Riddle
-[Imagecraft] All titles with a reallive.exe
-[Key] All titles with a reallive.exe
-[OPTiM] ROSARIUM
-[Pekoe] Bokura wa Minna, Koi wo Suru
-[PLAYM] Realize
-[PLAYM] REI-NANA
-[Spray] Kichiku Megane
-[Spray] Piyotan ~Housekeeper wa Cute na Tantei~
-[Spray] Soshite Bokura wa
-[Studio Mebius] Snow ~Plus Edition~
-System 4.0 Engine: This is the engine used by the newer AliceSoft games.
With the release of AGTH 2007.7.8, it should auto-detect games running on the System 4.0 engine and create a user hook thread. The AliceSoft System 4.0 engine was updated in AGTH 2008.2.28 for compatibility with newer AliceSoft games.
If by some chance there is a problem with this, you may also try this patch, or these /h codes for Alicesoft System 4.0 games:
-[Alicesoft] Alice no Yakata 7: /HB-4*0@9CA0:SactEngine.dll /pnSYSTEM40.exe
-[Alice Soft] Choukou Sennin Haruka -Beat Blades Haruka-: /HBN8C@EE78:SactEngineDX.dll /PNSYSTEM40.exe (see this post for more detail). Can also try /HB30*0@13DC0:SactEngineDX.dll /pnSYSTEM40.exe or /HB40*0@13DC0:SactEngineDX.dll /pnSYSTEM40.exe
-[Alicesoft] Double Sensei Life!: /HBN8C@DC7D:SactEngineDX.dll /pnSystem40.exe or /HB-4*0@B0F0:SACTDX.dll /pnSystem40.exe (see this post for more detail). Can also try /HB30*0@12760:SactEngineDX.dll /pnSYSTEM40.exe or /HB40*0@12760:SactEngineDX.dll /pnSYSTEM40.exe
-[Alicesoft] Galzoo Island: /HB1C*0@A830:SactEngine.dll /pnSYSTEM40.exe
-[Alicesoft] Majou no Shokuzai: /HB28*0@AF40:SactEngine.dll /pnSYSTEM40.exe
-[Alice Soft] Ojousama wo Iinari ni Suru Game: /HB28@13F70:SactEngineDX.dll /pnSYSTEM40.exe or /HB-C*0@13F70:SactEngineDX.dll /pnSYSTEM40.exe or /HB30*0@135F0:SactEngineDX.dll /pnSYSTEM40.exe or /HB40*0@135F0:SactEngineDX.dll /pnSYSTEM40.exe
-[Alicesoft] Pastel Chime Continue: /HB1C*0@03E1A810 or /HB1C*0@A810:SactEngine.dll /pnSYSTEM40.exe
-[Alicesoft] Pasucha C++: /HB1C*0@03E0A830 or /HB1C*0@A830:SactEngine.dll /pnSYSTEM40.exe
-[Alicesoft] Sengoku Rance: /HB40*0@3C4AED0 or /HB40*0@AED0:SactEngine.dll /pnSYSTEM40.exe (altered dll found here)
-[Alice Soft] Toushin Toushi III: /HBN-8*0@EC60:SACTDX.dll: or /HB30*0@12760:SactEngineDX.dll:
-[Alicesoft] Tsumashibori: /HB40*0@3DDAED0 or /HB40*0@AED0:SactEngine.dll /pnSYSTEM40.exe
[Alice Soft] Vanish! ~Oppai no Kieta Oukoku~: /HB8*4@59370:StoatSpriteEngine.dll /pnsystem40.exe
-[Alicesoft] Yokubari Saboten: /HB40*0@AED0:SactEngine.dll /pnSYSTEM40.exe
-rUGP Engine
AGTH should now auto-detect and create working hooks for games running on the rUGP engine (Age is one company which uses this system). As of Version 2008.4.5, the rUGP capabilities have been improved to work on newer versions (such as rUGP 5.81.03).
If however you have some problem with this, you may try the following /h codes:
-[Age] Kimi ga Nozomu Eien ~Latest Edition~: (rUGP Ver 5.81.03): /HA-18@2CDBC:UnivUI.dll /KF /PNrugp.exe or /HA4@2E220:rvmm.dll
-[Age] Muvluv: (rUGP Ver 5.72.06) /HA4@1002B1A0
-[Age] Muvluv Alternative: (rUGP Ver 5.70.18) /HA4@100291B0 | (rUGP Ver 5.70.51) /HA4@100295E0
-[Age] Muvluv Altered Fable: (ALTFABLE110_2) /HA4@2C0F0:rvmm.dll
-[mirage] Anonymous: (rUGP Ver 5.70.25) /HA4@1002B080 | (rUGP Ver 5.72.25) /HA4@1002B080
-[Overflow] Summer Days Ver. 2: (SummerDays201r rUGP Ver 5.72.10) /HA4@2B1A0:rvmm.dll
-[ruf] Rasen Kairou Reprint Edition: (rUGP Ver 5.8020EC) /HA4@1002BF80 or /HA4@2BF80:rvmm.dll
-Livemaker Engine
Refer to this post and this post by Freaka at Hongfire for how to make games on Livemaker Engine, which have a live.dll, work with AGTH.
-椎名里緒 v2.47 Engine
Use this code for games on this engine: /HB8*0:D4@0:GDI32.dll:GetTextExtentPoint32A (via this post by Freaka at Hongfire).
If your game is a newer version of this engine, try /HB8*0:2C@0:GDI32.dll:GetTextExtentPoint32A
-bruns.exe
For games on this engine, try /HW4@0:msvcp90.dll:?push_back@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEXG@Z /pnbruns.exe
A game company that commonly uses this engine is Morning Star.