ABO Folks (Komik Golongan Darah) Kembali Lagi!!

Hello, semuanya masih ingat dengan 4 karakter A, B, AB, dan O? Beberapa waktu lalu saya pernah melakukan posting komik strip yang menceritakan tingkah laku jenaka ABO tersebut yang pada umumnya mencerminkan kepribadian masing-masing orang. Hmm, Bloodtype Comic (Komik Golongan Darah) sempat terhenti projectnya sampai dengan part 4 atau 5? Entahlah saya sudah lupa… tapi kali ini kita dapat source baru sehingga Komik Golongan Darah dilanjutkan kembali… :)

Kali ini ABO folks akan kembali membuat anda nyengir oleh tingkah laku jenaka masing-masing golongan darah; dan yang pasti kualitas dan model gambar serial terbaru telah diperbaiki sehingga memiliki gambar yang lebih menarik. Nah, untuk beberapa update kedepan sudah pasti ABO folks akan menemani anda sebagai bagian dalam sajian 4koma pada blog SPN ini. Langsung saja sebagai pembuka pada prolog serial baru ABO folks akan ditampilkan sedikit author foreword mengenai golongan darah untuk menentukan kepribadian… ;) enjoy!

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(VN – Minori) Ef – A Fairy Tale Of The Two

Ef: A Fairy Tale of the Two (stylized ef – a fairy tale of the two.) is the overall title of a two-part Japanese adult visual novel series by Minorifor the PC as a DVD. The first game in the series, Ef: The First Tale, was released on December 22, 2006, and the second game, Ef: The Latter Tale, was released on May 30, 2008. The opening video for the game was animated by Makoto Shinkai, and a majority of the music was produced by Tenmon, who has worked in the past with Shinkai and Minori. Female character design was by Naru Nanao of Da Capofame, while male character design was by 2C Galore.

The Gameplay

The gameplay requires little interaction from the player as most of the duration of the game is spent simply reading the text that appears on the screen which represents either dialoguebetween the various characters or the inner thoughts of the protagonist. The player has a chance to assume the role of four protagonists, two in each Ef: The First Tale and Ef: The Latter Tale. Each protagonist is paired with a heroine, and each scenario in the original PC versions of the visual novels includes scenes with sexual content. These scenes are removed or modified in the PlayStation 2 port.

Every so often, the player will come to a point where he or she is given the chance to choose from multiple options. The time between these points is variable and can occur anywhere from a minute too much longer. Gameplay pauses at these points and depending on which choice the player makes, the plot will progress in a specific direction. There are four main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all plot lines, the player will have to replay the game multiple times and make different decisions to progress the plot in an alternate direction. The game can end prematurely if the player makes the wrong decisions. When this occurs, the player must go back to a previously saved spot and choose different decisions.

For Ef, Minori attempted to create a movie-like experience, using a lot of animated two-dimensional computer graphics presented from various angles. Instead of presenting the visuals straight-on with a character’s image in the middle of the screen and the character being the main focus, the character images in the Ef series are off-center and appear closer to “event” computer graphics (CGs) in typical visual novels. These types of CGs occur at certain pivotal times in a visual novel’s story and are meant to be artistic and much more detailed than normal visuals.

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(VN – 4 Leaf) Katawa Shoujo

Hisao Nakai is a normal high school student, currently in his final year of high school. One day Hisao receives a letter from parties unknown in his locker and waits at the written place for the sender. The person who wrote the letter turns out to be his crush; while speaking to her, he suddenly collapses. He awakes in a hospital bed, and is told by the doctors that the reason he collapsed is due to arrhythmia, a rare heart condition that causes his heartbeat to sometimes become irregular. Due to this, his parents have enrolled him in Yamaku, a school for disabled students of all kinds.

Author’s Foreword

The New Year of 2007 was bound to be business as usual for the /a/ board of 4chan until on 4th of January, Anonymous posted an omake page from the doujin Schuppen Harnische by RAITA of doujin circle Zettai Shoujo, detailing character art for a dating sim he dubbed “Katawa Shoujo.” For reasons we will never know, someone’s genius idea of actually realizing RAITA’s idea of the game caught on like wildfire and soon suggestions ranging from tender love stories to depraved sex fantasies were running amok in the thread. The insane idea of creating an actual original game, based on nothing but a single picture and the sparse ideas RAITA had written in the margins titillated the imaginations of Anonymous so much that people became truly seriousabout the fledgling project.

Soon, there were development forums and for the next months, ideas and suggestions were flying around, with people trying to flesh out their ideas, drawing sample art, writing sample text, trying to control the chaos of dozens of people arguing and bickering about the direction of the game. From there, the most active people began the actual game development as a working group named Four Leaf Studios and the project truly took off in the summer ’07.

The final chapter comes in the year 2012. For five long years Four Leaf Studios toiled on the project, with the eventual release sometimes seeming like it would never come. By the end of 2011, though, the end was in sight and the final push to complete the game began.

On January the 4th, 2012, Katawa Shoujo was released.

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